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  2. Key rollover - Wikipedia

    en.wikipedia.org/wiki/Key_rollover

    Key rollover is the ability of a computer keyboard to correctly handle several simultaneous keystrokes. A keyboard with n-key rollover (NKRO) can correctly detect input from each key on the keyboard at the same time, regardless of how many other keys are also being pressed. Keyboards that lack full rollover will register an incorrect keystroke ...

  3. Table of keyboard shortcuts - Wikipedia

    en.wikipedia.org/wiki/Table_of_keyboard_shortcuts

    In computing, a keyboard shortcut is a sequence or combination of keystrokes on a computer keyboard which invokes commands in software. Most keyboard shortcuts require the user to press a single key or a sequence of keys one after the other.

  4. Keyboard shortcut - Wikipedia

    en.wikipedia.org/wiki/Keyboard_shortcut

    Keyboard shortcuts are generally used to expedite common operations by reducing input sequences to a few keystrokes, hence the term "shortcut". [ 12 ] To differentiate from general keyboard input, most keyboard shortcuts require the user to press and hold several keys simultaneously or a sequence of keys one after the other.

  5. Typing - Wikipedia

    en.wikipedia.org/wiki/Typing

    Keystroke dynamics, or typing dynamics, is the obtaining of detailed timing information that describes exactly when each key was pressed and when it was released as a person is typing at a computer keyboard for biometric identification, [32] similar to speaker recognition. [33] Data needed to analyze keystroke dynamics is obtained by keystroke ...

  6. Keystroke inference attack - Wikipedia

    en.wikipedia.org/wiki/Keystroke_Inference_Attack

    The origins of keystroke inference attacks can be traced back to the mid-1980s when academic interest first emerged in utilizing various emanations from devices to deduce their state. While keystroke inference attacks were not explicitly discussed during this period, the declassified introductory textbook on TEMPEST standards, NACSIM 5000 ...

  7. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time strategy games, most notably in StarCraft. High APM is often associated with skill, as it can indicate that a player both knows what to do in the game and has the manual dexterity to carry it out.

  8. Keyboard technology - Wikipedia

    en.wikipedia.org/wiki/Keyboard_technology

    The keyboard switch matrix is wired to its inputs and it processes the incoming keystrokes and sends the results down a serial cable (the keyboard cord) to a receiver in the main computer box. It also controls the illumination of the " caps lock ", " num lock " and " scroll lock " lights.

  9. WhatPulse - Wikipedia

    en.wikipedia.org/wiki/WhatPulse

    WhatPulse is a key-counting program that monitors computer uptime, bandwidth usage and the number of keystrokes and mouse clicks made by a user over a period of time. Unlike keyloggers, the authors claim WhatPulse does not record the order in which keys are pressed but instead counts the number of times keys are pressed. [2]