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Marshalling data between C and Lua functions is also done using the stack. To call a Lua function, arguments are pushed onto the stack, and then the lua_call is used to call the actual function. When writing a C function to be directly called from Lua, the arguments are read from the stack. Here is an example of calling a Lua function from C:
The functioncall is written as some.function.name(a,b,c) where some.function.name means something in the Extension:Scribunto/Lua reference manual and a,b,c are the arbitrary variable names you've chosen.
LuaJIT, a just-in-time implementation of Lua, has an FFI that allows "calling external C functions and using C data structures from pure Lua code". [4] [5]: 35 Nim has an FFI which enables it to use source from C, C++, and Objective-C. It can also interface with JavaScript.
Functions can return any kind of value — including a function. This is a powerful feature that can readily confuse the beginner. If you set a = mw. ustring. gmatch (text, "(.)"), the result assigned to a will be a function, not a string character! However, assigning b=a() by calling the function stored in a will return
The language in which modules are written is Lua. Unlike the template parser function system, Lua was actually designed not only to be a proper programming language, but also to be a programming language that is suitable for what is known as embedded scripting. Modules in MediaWiki are an example of embedded scripts.
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Using a trampoline for all function calls is rather more expensive than the normal C function call, so at least one Scheme compiler, Chicken, uses a technique first described by Henry Baker from an unpublished suggestion by Andrew Appel, [21] in which normal C calls are used but the stack size is checked before every call.
Function calls will require twice as many invocations to begin recording as a loop. Once LuaJIT begins recording, all control flow, including jumps and calls, are inlined to form a linear trace. All executed bytecode instructions are stored and incrementally converted into LuaJIT's static single-assignment intermediate representation .