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Lua is intended to be embedded into other applications, and provides a C API for this purpose. The API is divided into two parts: the Lua core and the Lua auxiliary library. [20] The Lua API's design eliminates the need for manual reference counting (management) in C code, unlike Python's API. The API, like the language, is minimalist.
Cocos2d uses Lua to build games with their Cocos Code IDE. Codea is a Lua editor native to the iOS operating-system. Core uses Lua for user scripts. [4] CRYENGINE uses Lua for user scripts. [5] Custom applications for the Creative Technology Zen X-Fi2 portable media player can be created in Lua.
ZeroBrane Studio was created by Paul Kulchenko in September 2011 as a way to allow inexperienced users to run and debug Lua applications, [1] initially targeting Lua applications running on mobile devices. It was based on open-source Estrela Editor [2] for Luxinia, an open-source 3D graphics engine.
Textadept is a free software minimalist text editor designed for computer programming. Distributed under the MIT license, it is written in C, C++ and Lua and is extensible using Lua. [1] Textadept can use either a graphical user interface or a text-based user interface when running in a terminal window. Textadept uses the Scintilla editing ...
It provides this ability by binding Lua with its C/C++ code, or simply writing C to the application programming interface (API). It handles user interface elements by using native controls provided by native APIs, such as Windows API in Windows , GTK+ in Linux , and Motif - LessTif in older Unices.
LuaJIT, a just-in-time implementation of Lua, has an FFI that allows "calling external C functions and using C data structures from pure Lua code". [ 4 ] [ 5 ] : 35 Nim has an FFI which enables it to use source from C , C++ , and Objective-C .
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JUCE is an open-source cross-platform C++ application framework, used for the development of desktop and mobile applications.JUCE is used in particular for its GUI and plug-ins libraries.