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  2. Prediction by partial matching - Wikipedia

    en.wikipedia.org/wiki/Prediction_by_partial_matching

    Prediction by partial matching (PPM) is an adaptive statistical data compression technique based on context modeling and prediction. PPM models use a set of previous symbols in the uncompressed symbol stream to predict the next symbol in the stream. PPM algorithms can also be used to cluster data into predicted groupings in cluster analysis.

  3. Pulse-position modulation - Wikipedia

    en.wikipedia.org/wiki/Pulse-position_modulation

    Pulse-position modulation (PPM) is a form of signal modulation in which M message bits are encoded by transmitting a single pulse in one of possible required time shifts. [ 1 ] [ 2 ] This is repeated every T seconds, such that the transmitted bit rate is M / T {\displaystyle M/T} bits per second.

  4. Split-step method - Wikipedia

    en.wikipedia.org/wiki/Split-step_method

    First, the method relies on computing the solution in small steps, and treating the linear and the nonlinear steps separately (see below). Second, it is necessary to Fourier transform back and forth because the linear step is made in the frequency domain while the nonlinear step is made in the time domain .

  5. Euler–Maruyama method - Wikipedia

    en.wikipedia.org/wiki/Euler–Maruyama_method

    In Itô calculus, the Euler–Maruyama method (also simply called the Euler method) is a method for the approximate numerical solution of a stochastic differential equation (SDE). It is an extension of the Euler method for ordinary differential equations to stochastic differential equations named after Leonhard Euler and Gisiro Maruyama. The ...

  6. Matplotlib - Wikipedia

    en.wikipedia.org/wiki/Matplotlib

    Matplotlib (portmanteau of MATLAB, plot, and library [3]) is a plotting library for the Python programming language and its numerical mathematics extension NumPy.It provides an object-oriented API for embedding plots into applications using general-purpose GUI toolkits like Tkinter, wxPython, Qt, or GTK.

  7. 5 Items From the 1970s That Are Worth a Lot of Money - AOL

    www.aol.com/5-items-1970s-worth-lot-170007423.html

    Here are some examples of what just basic vintage games could make you if you sell them. Space Invaders (Atari 2600, 1978): $75 to $1,450. Pong (original Atari Pong C-100, 1972): $100 to $150.

  8. Amplitude and phase-shift keying - Wikipedia

    en.wikipedia.org/wiki/Amplitude_and_phase-shift...

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  9. AOL

    www.aol.com/tried-10-most-popular-taco-140000665...

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