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  2. Ken's Labyrinth - Wikipedia

    en.wikipedia.org/wiki/Ken's_Labyrinth

    Ken's Labyrinth is a first-person shooter for MS-DOS published in 1993 by Epic MegaGames. It was programmed by Ken Silverman, who later designed the Build engine used for rendering in 3D Realms's Duke Nukem 3D (1996). Ken's Labyrinth consists of three episodes, the first of which was released as shareware. An earlier version was self-published ...

  3. Ken Silverman - Wikipedia

    en.wikipedia.org/wiki/Ken_Silverman

    Ken Silverman (born November 1, 1975) is an American game programmer, best known for writing the Build engine. It was most notably utilized by Duke Nukem 3D , Shadow Warrior , Blood , and more than a dozen other games in the mid- to late-1990s.

  4. Index of DOS games (K) - Wikipedia

    en.wikipedia.org/wiki/Index_of_DOS_games_(K)

    Ken's Labyrinth: 1993 Ken Silverman: Epic MegaGames: Keys to Maramon, The: 1990 Knight Tech: Mindcraft: KGB: 1992 Cryo Interactive: Virgin Entertainment: Kick Off 2: 1990 Dino Dini: Anco Software: Kick Off 3: 1994 Dino Dini Anco Kick Off 96: 1996 Dino Dini Anco Kick Off 97: 1997 Dino Dini Anco Kick Off 98: 1998 Dino Dini Anco Kiloblaster: 1992 ...

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. First-person shooter - Wikipedia

    en.wikipedia.org/wiki/First-Person_Shooter

    However, the original Advanced Systems' Ken's Labyrinth was made from Ken and Andrew's limited resources to the point that Ken made the sound effects with his mouth, therefore Epic MegaGames made use of their resources to revamp the game, replaced the projectiles balls with bubble gum balls, starbursts which bounced off walls, and homing ...

  7. Talk:Ken's Labyrinth - Wikipedia

    en.wikipedia.org/wiki/Talk:Ken's_Labyrinth

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Pages for logged out editors learn more

  8. Template talk:Build engine games - Wikipedia

    en.wikipedia.org/wiki/Template_talk:Build_engine...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate

  9. Source port - Wikipedia

    en.wikipedia.org/wiki/Source_port

    A source port typically only includes the engine portion of the game and requires that the data files of the game in question already be present on users' systems. Source ports share the similarity with unofficial patches that both don't change the original gameplay as such projects are by definition mods .