Search results
Results from the WOW.Com Content Network
Deep Dwarven Delve is a sequel to L1 The Secret of Bone Hill and L2 The Assassin's Knot, and was written as the intended final adventure in the "L" series.Len Lakofka completed the manuscript in 1979 for the 1st Edition AD&D rules, although it was not published and lay forgotten in the TSR design vault for twenty years.
The booklet details the various types of dwarves found in the Forgotten Realms. The book itself is printed on parchment-colored paper, [10] and is wrapped in a three-panel removable gatefold cover. The contents include the current situation concerning dwarves in the campaign world. [11] It was published by TSR as product 9300 in 1990.
A dwarf, in the Dungeons & Dragons (D&D) fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters.The idea for the D&D dwarf comes from the dwarves of European mythologies and J. R. R. Tolkien's novel The Lord of the Rings (1954–1955), and has been used in D&D and its predecessor Chainmail since the early 1970s.
The Complete Book of Dwarves is a supplemental rulebook for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1991 by TSR, Inc. [2] [4] It contains a variety of information useful to playing dwarf characters in the game, including information on strongholds, [5] dwarven subraces, [2] character "kits", [2] role-playing, mining, and more.
Deep Dwarven Delve; Delicious in Dungeon; The Disappearing Dwarf; Dragon Age: Origins; Dragon Wing; Dragons of the Dwarven Depths; Dragons of Winter Night; Dwarf (Dungeons & Dragons) The Dwarves (novel) Dwarves (Mayfair Games)
A dwarf (‹The template Plural abbr is being considered for merging.› pl. dwarfs or dwarves) is a type of supernatural being in Germanic folklore. Accounts of dwarfs vary significantly throughout history; however, they are commonly, but not exclusively, presented as living in mountains or stones and being skilled craftsmen.
Drow fighters are required to go through rigorous training in their youth, and those who fail are put to death. Drow constantly war with other underground neighbors such as dwarves and deep gnomes (svirfneblin), and keep slaves of all types—including allies who fail to live up to drow expectations. [25]
Races of Faerûn was designed by Eric L. Boyd, James Jacobs, and Matt Forbeck, and published in March 2003.Cover art is by Greg Staples, with interior art by Dennis Calero, Dennis Cramer, Mike Dutton, Wayne England, Jeremy Jarvis, Vince Locke, David Martin, Raven Mimura, Jim Pavelec, Vinod Rams, and Adam Rex.