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In computer programming, initialization or initialisation is the assignment of an initial value for a data object or variable. The manner in which initialization is performed depends on the programming language , as well as the type, storage class, etc., of an object to be initialized.
C++03 inherited the initializer-list feature from C. A struct or array is given a list of arguments in braces, in the order of the members' definitions in the struct. These initializer-lists are recursive, so an array of structs or struct containing other structs can use them.
Resource acquisition is initialization (RAII) [1] is a programming idiom [2] used in several object-oriented, statically typed programming languages to describe a particular language behavior. In RAII, holding a resource is a class invariant , and is tied to object lifetime .
Array members are initialized from 0 to the last member of the array in order. Member variables are destroyed when the parent object is destroyed in the reverse order of creation. i.e. If the parent is an "automatic object" then it will be destroyed when it goes out of scope which triggers the destruction of all its members.
The sizeof operator on such a struct gives the size of the structure as if the flexible array member were empty. This may include padding added to accommodate the flexible member; the compiler is also free to re-use such padding as part of the array itself.
When an array of objects is declared, e.g. MyClass x[10];; or allocated dynamically, e.g. new MyClass [10]. The default constructor of MyClass is used to initialize all the elements. When a derived class constructor does not explicitly call the base class constructor in its initializer list, the default constructor for the base class is called.
std::make_shared and std::allocate_shared for arrays; Changes applied to the C++20 working draft in the fall meeting in November 2017 (Albuquerque) include: [86] [87] three-way comparison using the "spaceship operator", operator <=> initialization of an additional variable within a range-based for statement; lambdas in unevaluated contexts
Attach the newly initialized object to the entity x. In the first snippet below, class POINT is defined. The procedure make is coded after the keyword feature. The keyword create introduces a list of procedures which can be used to initialize instances.