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  2. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source Filmmaker (SFM) is a 3D animation application that was built from within the Source engine. [34] Developed by Valve, the tool was originally used to create movies for Day of Defeat: Source and Team Fortress 2. It was also used to create some trailers for Source Engine games. SFM was released to the public in 2012.

  3. Source Filmmaker - Wikipedia

    en.wikipedia.org/wiki/Source_Filmmaker

    The Saxxy awards were given to a total of 33 winners, ranging from comedic or action shorts to extended short films across a variety of genres. Longer films produced with the software include Darkest Days, an hour-long jukebox musical based on Left 4 Dead 2, and Emesis Blue, a 108-minute psychological horror feature film based on Team Fortress 2.

  4. Emesis Blue - Wikipedia

    en.wikipedia.org/wiki/Emesis_Blue

    The film is the second in a duology of animations from Fortress Films, being closely related to a previous animation titled Spy's Disguise. Both animations feature mentions of a similar "respawn machine" that is seen more frequently in Emesis Blue , they both also mention the fictional company "Helix" which has greater importance story wise in ...

  5. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations, which made death animations more realistic.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  7. Synfig - Wikipedia

    en.wikipedia.org/wiki/Synfig

    Synfig Studio (also known as Synfig) is a free and open-source vector-based 2D animation software. [3] It is created by Robert Quattlebaum [4] with additional contributions by Adrian Bentley. Synfig began as the custom animation platform for Voria Studios (now defunct), [5] and in 2005 was released as free/open source software, under GNU GPL-2. ...

  8. Polycount - Wikipedia

    en.wikipedia.org/wiki/Polycount

    Polycount was a large part of the Mann Co. Store update for Valve's Team Fortress 2, [3] [4] and has since partnered with game studios such as Vigil Games, Riot Games, Valve, and Torn Banner Studios to host contests for creating video game art assets and concept art for well known games, including Darksiders II, [5] League of Legends, [6] [7 ...

  9. GoldSrc - Wikipedia

    en.wikipedia.org/wiki/GoldSrc

    GoldSrc (pronounced "Gold Source"), sometimes called the Half-Life engine, is a proprietary game engine developed by Valve.At its core, GoldSrc is a heavily modified version of id Software's Quake engine.