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  2. Survival game - Wikipedia

    en.wikipedia.org/wiki/Survival_game

    Survival games are almost always playable as a single-player game, but many games have been designed to be played in multiplayer, with game servers hosting the persistent world that players can connect to. The open-ended nature of these games encourages players to work together to survive against the elements and other threats that the game may ...

  3. Category:Psychological horror games - Wikipedia

    en.wikipedia.org/wiki/Category:Psychological...

    Psychological horror games are a breed of horror games with a particular focus on mental, emotional, and psychological states to frighten, disturb, or unsettle its audience. Psychological horror games differ from survival horror games in that the game focuses not on jump scares or monsters but rather on disturbing situations.

  4. Survival horror - Wikipedia

    en.wikipedia.org/wiki/Survival_horror

    Survival horror is a subgenre of horror games.Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and vision, or through various obstructions of the player's interaction with the game mechanics.

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  6. Dave Grossman (author) - Wikipedia

    en.wikipedia.org/wiki/Dave_Grossman_(author)

    He claims that playing violent video games, particularly light gun shooters of the first-person shooter-variety (where the player holds a weapon-like game controller), train children in the use of weapons and, more importantly, harden them emotionally to the task of murder by simulating the killing of hundreds or thousands of opponents in a ...

  7. Psychology Today - Wikipedia

    en.wikipedia.org/wiki/Psychology_Today

    Psychology Today is an American media organization with a focus on psychology and human behavior. The publication began as a bimonthly magazine, which first appeared in 1967. The print magazine's reported circulation is 275,000 as of 2023. [ 2 ]

  8. The Alters - Wikipedia

    en.wikipedia.org/wiki/The_Alters

    Lead artist Tomasz Kisilewicz explained to the press that the game was influenced by psychological thrillers, and went on to describe The Alters as a "weird game". [3] [9] While he described collecting resources as "the very base" of the game's economy, time was the game's most precious resources. While there are multiple ways for players to ...

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