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  2. Flamant solution - Wikipedia

    en.wikipedia.org/wiki/Flamant_solution

    the forces are applied at a point (which has zero area) and hence the traction at that point is infinite. Bounded elastic wedge for equilibrium of forces and moments. To get around this problem, we consider a bounded region of the wedge and consider equilibrium of the bounded wedge.

  3. Mechanical equilibrium - Wikipedia

    en.wikipedia.org/wiki/Mechanical_equilibrium

    Consequently, the object is in a state of static mechanical equilibrium. In classical mechanics, a particle is in mechanical equilibrium if the net force on that particle is zero. [1]: 39 By extension, a physical system made up of many parts is in mechanical equilibrium if the net force on each of its individual parts is zero. [1]: 45–46 [2]

  4. Virtual work - Wikipedia

    en.wikipedia.org/wiki/Virtual_work

    Static equilibrium is a state in which the net force and net torque acted upon the system is zero. In other words, both linear momentum and angular momentum of the system are conserved. The principle of virtual work states that the virtual work of the applied forces is zero for all virtual movements of the system from static equilibrium.

  5. Statically indeterminate - Wikipedia

    en.wikipedia.org/wiki/Statically_indeterminate

    The structure has no possible states of self-stress, i.e. internal forces in equilibrium with zero external loads are not possible. Statical indeterminacy, however, is the existence of a non-trivial (non-zero) solution to the homogeneous system of equilibrium equations.

  6. Statics - Wikipedia

    en.wikipedia.org/wiki/Statics

    In a rectangular coordinate system the equilibrium equations can be represented by three scalar equations, where the sums of forces in all three directions are equal to zero. An engineering application of this concept is determining the tensions of up to three cables under load, for example the forces exerted on each cable of a hoist lifting an ...

  7. D'Alembert's principle - Wikipedia

    en.wikipedia.org/wiki/D'Alembert's_principle

    D'Alembert's principle generalizes the principle of virtual work from static to dynamical systems by introducing forces of inertia which, when added to the applied forces in a system, result in dynamic equilibrium. [1] [2] D'Alembert's principle can be applied in cases of kinematic constraints that depend on velocities.

  8. Hooke's law - Wikipedia

    en.wikipedia.org/wiki/Hooke's_law

    In physics, Hooke's law is an empirical law which states that the force (F) needed to extend or compress a spring by some distance (x) scales linearly with respect to that distance—that is, F s = kx, where k is a constant factor characteristic of the spring (i.e., its stiffness), and x is small compared to the total possible deformation of the spring.

  9. Cauchy stress tensor - Wikipedia

    en.wikipedia.org/wiki/Cauchy_stress_tensor

    The equilibrium of forces, i.e. Euler's first law of motion (Newton's second law of motion), gives: ... This is a constrained maximization problem, ...