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Scrolling shooters include vertical, horizontal, and multidirectional scrolling games. In a horizontally scrolling shooter (sometimes called a horizontal shooter or side-scrolling shooter), the action is viewed from the side and scrolls right-to-left, left-to-right, or both.
The latissimus dorsi is responsible for extension, adduction, transverse extension also known as horizontal abduction (or horizontal extension), [1] flexion from an extended position, and (medial) internal rotation of the shoulder joint. It also has a synergistic role in extension and lateral flexion of the lumbar spine.
Abduction is carried out by the deltoid and the supraspinatus in the first 90 degrees. From 90-180 degrees it is the trapezius and the serratus anterior. Adduction is carried out by the pectoralis major, latissimus dorsi, teres major and the subscapularis. Horizontal abduction and horizontal adduction of the shoulder (transverse plane)
Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.
Defender is a horizontally scrolling shooter developed by Williams Electronics in 1980 and released as an arcade video game in 1981. The game is set on either an unnamed planet or city (depending on platform) where the player must defeat waves of invading aliens while protecting astronauts.
The anterior portion of the deltoid muscle is one of the major shoulder-joint horizontal adductors, moving the upper arms toward the chest during the upward phase of a push-up. It also helps control the speed of movement during the downward phase.
Abduction is an anatomical term of motion referring to a movement which draws a limb out to the side, away from the median sagittal plane of the body. It is thus opposed to adduction . Upper limb
An alternative anatomical cause is a lesion of the abducens nucleus (VI) on one side (resulting in a failure of abduction of the ipsilateral eye and adduction of the contralateral eye = conjugate gaze palsy towards affected side), with interruption of the ipsilateral medial longitudinal fasciculus after it has crossed the midline from its site ...