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Need for Speed: Underground 2 is a 2004 racing video game developed by EA Black Box and published by Electronic Arts. It is the eighth installment in the Need for Speed series and the direct sequel to Need for Speed: Underground. It was developed for Windows, GameCube, PlayStation 2, and Xbox.
Need for Speed: Undercover is a 2008 racing video game, and is the twelfth installment in the Need for Speed series following Need for Speed: ProStreet (2007). Developed by EA Black Box and published by Electronic Arts, it was released on November 18, 2008, for the PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS, [4] and then on a number of ...
The first gameplay footage of the pre-alpha build for Need for Speed was revealed at EA's press conference at E3 on June 15, 2015. The E3 presentation shows a part of the story, followed by the customization of a Subaru BRZ which showed the new and improved customization system, and the 'action camera' which was later revealed to be one of the five different camera angles.
[2] The NFS series is among the best-selling video game franchises with 100 million copies sold. [ 3 ] Electronic Arts considers one of the reasons the series has remained so popular is because "the series has long been an ever-evolving franchise, one that changes up its focus, mechanics and style every couple of years".
I've beaten the US 1.2 version of NFS: Underground 2 with the maximum reputation points (300) achieved in every career-mode race, all wins/no losses in career mode (including all the SUV races and unmarked secret races), all hidden bank and info markers acquired, all shop locations identified on the map, all outrun races won (no losses), all ...
Same-store sales are projected to decline 2.5% to 3.5%. That's compared to a previously expected decline of 1.5% to 3%. Revenue for the year is projected at $41.1 billion to $41.5 billion, lower ...
Need for Speed: Most Wanted is a 2005 racing video game, and the ninth installment in the Need for Speed series following Underground 2.Developed and published by Electronic Arts (EA), it was released in November 2005 for GameCube, PlayStation 2, Windows, Xbox, and Xbox 360 alongside two distinct versions for Nintendo DS and Game Boy Advance.
According to Electronic Arts, Need for Speed: Underground was a commercial hit, with sales above 7 million units worldwide by mid-2004. [61] Underground ultimately sold 15 million copies worldwide. [62] By July 2006, the PlayStation 2 version of Underground had sold 2.6 million copies and earned $115 million in the United States alone.