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Questions is a game in which players maintain a dialogue of asking questions back and forth for as long as possible without making any declarative statements. Play begins when the first player serves by asking a question (often "Would you like to play questions?"). The second player must respond to the question with another question (e.g.
20Q is a computerized game of twenty questions that began as a test in artificial intelligence (AI). It was invented by Robin Burgener in 1988. [1] The game was made handheld by Radica in 2003, but was discontinued in 2011 because Techno Source took the license for 20Q handheld devices.
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In developing the participatory anthropic principle (PAP), which is an interpretation of quantum mechanics, theoretical physicist John Archibald Wheeler used a variant on twenty questions, called surprise twenty questions, [3] to show how the questions we choose to ask about the universe may dictate the answers we get. In this variant, the ...
Instead of asking for a dare, in this game, if you don't want to answer the Truth or Drink questions, you drink! So, it's up to you how much you'll want to reveal about yourself.
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Akinator is a video game developed by the French company Elokence. During gameplay, it attempts to determine what fictional or real-life character, object, or animal the player is thinking of by asking a series of questions (similar to the game Twenty Questions). The system learns the best questions to ask through experience from past players.
Behold: a comprehensive list of 66 questions to ask your friends and family about you, ranging from light and easy, to deep, to maybe even a little embarrassing (in a good way, promise). Let the ...