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  2. Gesture recognition - Wikipedia

    en.wikipedia.org/wiki/Gesture_recognition

    Gesture recognition is an area of research and development in computer science and language technology concerned with the recognition and interpretation of human gestures. A subdiscipline of computer vision , [ citation needed ] it employs mathematical algorithms to interpret gestures.

  3. Finger tracking - Wikipedia

    en.wikipedia.org/wiki/Finger_tracking

    Finger tracking of two pianists' fingers playing the same piece (slow motion, no sound) [1]. In the field of gesture recognition and image processing, finger tracking is a high-resolution technique developed in 1969 that is employed to know the consecutive position of the fingers of the user and hence represent objects in 3D.

  4. List of datasets in computer vision and image processing

    en.wikipedia.org/wiki/List_of_datasets_in...

    Optical Recognition of Handwritten Digits Dataset Normalized bitmaps of handwritten data. Size normalized and mapped to bitmaps. 5620 Images, text Handwriting recognition, classification 1998 [140] E. Alpaydin et al. Pen-Based Recognition of Handwritten Digits Dataset Handwritten digits on electronic pen-tablet.

  5. List of datasets for machine-learning research - Wikipedia

    en.wikipedia.org/wiki/List_of_datasets_for...

    OPPORTUNITY Activity Recognition Dataset Human Activity Recognition from wearable, object, and ambient sensors is a dataset devised to benchmark human activity recognition algorithms. None. 2551 Text Classification 2012 [188] [189] D. Roggen et al. Real World Activity Recognition Dataset Human Activity Recognition from wearable devices.

  6. List of motion and gesture file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_motion_and_gesture...

    Motion and gesture file formats are widely used today in many applications that deal with motion and gesture signal. It is the case in domains like motion capture, character animation, gesture analysis, biomechanics, musical gesture interfaces, virtual surgery. Those formats are low-level formats, i.e. formats close to the signal produced by ...

  7. Affective computing - Wikipedia

    en.wikipedia.org/wiki/Affective_computing

    The foremost method makes use of 3D information of key elements of the body parts in order to obtain several important parameters, like palm position or joint angles. On the other hand, appearance-based systems use images or videos to for direct interpretation. Hand gestures have been a common focus of body gesture detection methods. [39]

  8. Computer processing of body language - Wikipedia

    en.wikipedia.org/wiki/Computer_processing_of...

    Modern devices are being experimented with, that may potentially allow that computer related device to respond to and understand an individual's hand gesture, specific movement or facial expression. In relation to computers and body language, research is being done with the use of mathematics in order to teach computers to interpret human ...

  9. MNIST database - Wikipedia

    en.wikipedia.org/wiki/MNIST_database

    Previously, NIST released two datasets: Special Database 1 (NIST Test Data I, or SD-1); and Special Database 3 (or SD-2). They were released on two CD-ROMs. They were released on two CD-ROMs. SD-1 was the test set, and it contained digits written by high school students, 58,646 images written by 500 different writers.