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  2. Legacy of Kain: Soul Reaver - Wikipedia

    en.wikipedia.org/wiki/Legacy_of_Kain:_Soul_Reaver

    The second game in the Legacy of Kain series, Soul Reaver is the sequel to Blood Omen: Legacy of Kain. Soul Reaver was followed by three games, one of which, Soul Reaver 2, is a direct sequel. Taking place 1500 years after the events of Blood Omen, Soul Reaver chronicles the journey of the vampire-turned-wraith Raziel, lieutenant to the vampire ...

  3. Legacy of Kain: Soul Reaver 1 & 2 Remastered - Wikipedia

    en.wikipedia.org/wiki/Legacy_of_Kain:_Soul_Reaver...

    The announcement and release of Soul Reaver 1 & 2 Remastered coincides with the 25th anniversary of 1999's Legacy of Kain: Soul Reaver. The game follows a development philosophy similar to that of Aspyr's Tomb Raider I-III Remastered, and builds upon the games' original source code and engine, provided to the team by Crystal Dynamics. [2] [3]

  4. Legacy of Kain - Wikipedia

    en.wikipedia.org/wiki/Legacy_of_Kain

    Legacy of Kain is a series of dark fantasy action-adventure video games primarily developed by Crystal Dynamics and formerly published by Eidos Interactive.The first title, Blood Omen: Legacy of Kain, was created by Silicon Knights in association with Crystal Dynamics, but, after a legal battle, Crystal Dynamics retained the rights to the game's intellectual property, and continued its story ...

  5. Legacy of Kain: Soul Reaver – The Dead Shall Rise - Wikipedia

    en.wikipedia.org/wiki/Legacy_of_Kain:_Soul_Reaver...

    Legacy of Kain: Soul Reaver – The Dead Shall Rise is an upcoming 2025 dark fantasy action-adventure graphic novel written by Joshua Viola and Angie Hodapp with pencil/inks by Juan Samu, colors by Zac Atkinson, letters by Jeremiah Lambert, cover art by Dave Rapoza, Matthew Therrien, and Aaron Lovett, and concept art by Daniel Cabuco, Aaron Lovett, and Juan Samu.

  6. Amy Hennig - Wikipedia

    en.wikipedia.org/wiki/Amy_Hennig

    In the late 1990s, she moved to Crystal Dynamics, [7] where she assisted Silicon Knights in the development of Blood Omen: Legacy of Kain. Later, she acted as the director, producer, and writer for Legacy of Kain: Soul Reaver. [8] [9] She also directed and wrote Soul Reaver 2 and Legacy of Kain: Defiance. [10]

  7. Soul Reaver 2 - Wikipedia

    en.wikipedia.org/wiki/Soul_Reaver_2

    Soul Reaver 2 is a 2001 action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive. It is a sequel to Legacy of Kain: Soul Reaver and the third game in the Legacy of Kain series. Originally developed as a PlayStation and Dreamcast project, it was reworked into a PlayStation 2 and Windows title in early production.

  8. Raziel (Legacy of Kain) - Wikipedia

    en.wikipedia.org/wiki/Raziel_(Legacy_of_Kain)

    Introduced in 1999 as the lead and playable character of Legacy of Kain: Soul Reaver, he was created by Amy Hennig, Seth Carus and Arnold Ayala of Crystal Dynamics. He reappears as the protagonist of Soul Reaver 2, and returns as a playable character alongside series eponym, Kain, in Legacy of Kain: Defiance, which closes his story arc.

  9. Blood Omen: Legacy of Kain - Wikipedia

    en.wikipedia.org/wiki/Blood_Omen:_Legacy_of_Kain

    Blood Omen: Legacy of Kain is a 1996 action-adventure video game developed by Silicon Knights and published by Crystal Dynamics for the PlayStation.A Microsoft Windows port developed by Semi Logic Entertainments was released by Activision under license from Crystal Dynamics in 1997, which was re-released digitally via GOG.com in 2021.

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