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  2. Tomba! 2: The Evil Swine Return - Wikipedia

    en.wikipedia.org/wiki/Tomba!_2:_The_Evil_Swine...

    The game is a sequel to Tomba! and centers on the exploits of the eponymous feral child as he attempts to rescue his friend Tabby from an evil race of anthropomorphic pigs. While Tomba! 2: The Evil Swine Return retains the basic game mechanics and " event " system of its predecessor, it features the additions of fully 3D environments and an ...

  3. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  4. Tomba! - Wikipedia

    en.wikipedia.org/wiki/Tomba!

    The game features an inventory system that displays the player's current collection of items and events. [10] The game includes a total of 130 events. [11] The player begins the game with a maximum of four "vitality points" that are represented as a series of yellow bars on the upper-left corner of the screen. Tomba loses a vitality point if he ...

  5. Re-Logic - Wikipedia

    en.wikipedia.org/wiki/Re-Logic

    Re-Logic is an American independent game developer and publisher based in Indiana in the USA. It was founded by Andrew Spinks in 2011. The company is best known for developing and publishing Terraria, a 2D action-adventure sandbox video game. Re-Logic published Pixel Piracy and Pixel Privateers, both being developed by Quadro Delta.

  6. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    This may occur at the same or different rates from the passage of time in the real world. For example, in Terraria, one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. [1] In a multiplayer real-time game, players perform actions simultaneously as opposed to in sequential units or turns.

  7. Frictional Games - Wikipedia

    en.wikipedia.org/wiki/Frictional_Games

    The game, Amnesia: A Machine for Pigs, was released by Frictional in 2013. [13] During the time of A Machine for Pigs ' development, Frictional itself started working on a new game, which eventually became Soma, announced shortly after the release of Amnesia: A Machine for Pigs. [14]

  8. How to get rid of woodpeckers around your home. First and foremost, treat your wood.This will ensure decaying wood doesn’t cause a safety issue down the road, and it’ll keep bugs at bay ...

  9. S.W.I.N.E. - Wikipedia

    en.wikipedia.org/wiki/S.W.I.N.E.

    S.W.I.N.E. (Strategic Warfare In a Nifty Environment) is a real-time tactics video game designed by Hungarian video game developer StormRegion and published by Ravensburger Interactive Media under their mature game label Fishtank Interactive. The player chooses to fight as either the brutal invading pigs or the campy rabbits, and plays a series ...