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  2. Red Talons Tribebook - Wikipedia

    en.wikipedia.org/wiki/Red_Talons_Tribebook

    Barter comments that "This material is not essential to play the game, but it brings more life and colour to the most intriguing of the tribes. You, a human, will play the role of a wolf who lives to slaughter humans in revenge for their slaughter of wolves, and see your own species from a different perspective.

  3. GURPS Werewolf: The Apocalypse - Wikipedia

    en.wikipedia.org/wiki/GURPS_Werewolf:_The_Apocalypse

    GURPS Werewolf: The Apocalypse is a supplement that converts the World of Darkness setting to GURPS rules. [1] There are seven chapters: Through a Glass Darkly: The World of Darkness, and an overview of lycanthropic society and its enemies. Characters: How to generate a werewolf player character; Permutations: New GURPS rules specific to ...

  4. Mafia (party game) - Wikipedia

    en.wikipedia.org/wiki/Mafia_(party_game)

    Mafia, also known as Werewolf, is a Russian social deduction game created by Dimitry Davidoff in 1986. [2] The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers).

  5. Rage (collectible card game) - Wikipedia

    en.wikipedia.org/wiki/Rage_(collectible_card_game)

    Rage is an out-of-print collectible card game originally published by White Wolf in May 1995 based on the role-playing game Werewolf: The Apocalypse. [1] The game is based around packs of werewolves battling each other and various evil monsters while trying to save the world.

  6. Werewolf: The Wild West - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_The_Wild_West

    Werewolf: The Wild West was designed by Justin Achilli and Ethan Skemp, and was conceived as a "savage West" interpretation of the earlier World of Darkness game Werewolf: The Apocalypse, [1] following publisher White Wolf Publishing's model of historical role-playing games based on previous games in the series; the other two were Vampire: The Dark Ages (1996) and Mage: The Sorcerers Crusade ...

  7. Are werewolves real? The facts and history behind the myth

    www.aol.com/news/werewolves-real-facts-behind...

    Long before "Twilight" put Jacob on the map, werewolves have been the subject of countless movies, books and monster tales.. In fact, much like ghosts, witches and vampires, the werewolf has been ...

  8. Nightlife (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Nightlife_(role-playing_game)

    As a character's Humanity drops, he begins to suffer the effects of his Flaws more severely (such as a werewolf taking even more damage from silver than normal). New Edges or increased levels in current Edges cost Humanity to purchase, and raising the character's Humanity by performing humane deeds causes the character's abilities to increase ...

  9. Still looking for gift ideas? Coach Outlet's holiday deals ...

    www.aol.com/lifestyle/still-looking-for-gift...

    Even though there were thousands upon thousands of deals to shop over the last week, we still haven't finished our holiday shopping. But just because we didn't squeeze in all the shopping during ...