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Civilization IV (also known as Sid Meier's Civilization IV) is a 4X turn-based strategy computer game and the fourth installment of the Civilization series, and developed by Firaxis Games. It was designed by Soren Johnson. It was released in North America, Europe, and Australia, between October 25 and November 4, 2005, and followed by ...
Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack of the turn-based strategy video game Civilization IV. [6] The expansion focuses on adding content to the in-game time periods following the invention of gunpowder, and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Sid Meier's Civilization III: Firaxis: Historical: MAC, WIN: 4X game. Sequel to Sid Meier's Civilization II. 2001: Etherlords: Nival Interactive: Fantasy: WIN: Turn-based tactical battles. 2001: Heroes of Might and Magic: Quest for the Dragon Bone Staff: New World: Fantasy: PS2: Spin-off of Heroes of Might and Magic: A Strategic Quest. 2001 ...
Sid Meier's Civilization IV: Colonization is a remake of the 1994 turn-based strategy game Sid Meier's Colonization. [4] Players control settlers from one of four European nations – Spain, England, France, and the Netherlands – that are trying to conquer/colonize the New World in the period 1492–1792.
It produced seven games primarily for Microsoft Windows personal computers over the next nine years through multiple publishers; these games include wargames such as their first title, Sid Meier's Gettysburg! (1997), and 4X turn-based strategy games, all with the prefix "Sid Meier's" in their official titles. Three of the games were part of the ...
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