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The game's predecessor, Sonic the Hedgehog Robo-blast!, bears little resemblance to Sonic Robo Blast 2, and was released on February 11, 1998. [8] Sonic Robo Blast 2 started development later on in 1998, [6] and has received updates since then, culminating in the release of version 2.2 in 2019. [9] As of January 2025, its development is ongoing ...
The Cutting Room Floor (TCRF) is a website dedicated to the cataloguing of unused content and leftover debugging material in video games. The site and its discoveries have been referenced in the gaming press. The site started out as part of a blog but was reworked and relaunched as a wiki in 2010.
The deletion subpage lists video game-related articles that have been nominated for deletion, and invites users to join the discussion process. The new article announcements subpage lists video game-related articles that have been created recently. An automated list of new video game-related articles can be found here.
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Apple agreed to pay $95 million in cash to settle a proposed class action lawsuit claiming that its voice-activated Siri assistant violated users' privacy. A preliminary settlement was filed on ...
The game gained notability for being the first 3D Sonic fangame, and it continues to be updated by its developers and supported by its community to the present day. [10] A kart racing variant, Sonic Robo Blast 2 Kart, was released in November 2018 using the same engine; [11] a sequel, Dr. Robotnik's Ring Racers, was released in 2024. [12] [13] [14]
The game became notable after its release for its accuracy to the games, despite not being a ROM hack or modification to an existing Sonic game. [3] Retro Sonic later merged with two other Sonic fangames, Sonic XG and Sonic Nexus, to form Retro Sonic Nexus. [4] In 2009, Sega asked fans for ideas on a game to port to iOS.