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RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API , [ 2 ] [ 3 ] designed to be fast, lightweight, portable and without dependencies. [ 4 ]
Multi-system emulators are capable of emulating the functionality of multiple systems. higan; MAME (Multiple Arcade Machine Emulator) Mednafen; MESS (Multi Emulator Super System), formerly a stand-alone application and now part of MAME; OpenEmu
In some cases, emulators allow for the application of ROM patches which update the ROM or BIOS dump to fix incompatibilities with newer platforms or change aspects of the game itself. The emulator subsequently uses the BIOS dump to mimic the hardware while the ROM dump (with any patches) is used to replicate the game software. [7]
blueMSX: Emulates Z80 based computers and consoles; MAME: Emulates multiple arcade machines, video game consoles and computers; DAPHNE is an arcade emulator application that emulates a variety of laserdisc video games with the intent of preserving these games and making the play experience as faithful to the originals as possible. [2]
RetroArch [144] Libretro Various games consoles and game engines such as Doom, 2048 and Cave Story: March 2014: ScummVM [3] ScummVM Project SCUMM: October 2016: Snes9x EX Plus [145] Robert Broglia Super Nintendo Entertainment System: June 2015: SuperGNES [146] [147] Bubble Zap Games Super Nintendo Entertainment System: March 2013 [148]
PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
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Retrogaming is the playing of older games [302] using emulators such as MAME or Dosbox, [303] compatibility layers such as Wine and Proton, [304] engine reimplementations and source ports, [305] or even older Linux distributions (including live CDs and live USB, or virtual machines), [306] [307] original binaries, [308] and period hardware.