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This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: List of Commodore 64 games (A–M) List of Commodore 64 games (N–Z)
Ghostbusters by Activision, 1984.. By 1985, games were estimated to make up 60 to 70% of Commodore 64 software. [7] Due in part to its advanced sound and graphic hardware, and to the quality and quantity of games written for it, the C64 became better known as a gaming and home entertainment platform than as a serious business computer.
Game Developer Setting Platform Notes 1963: Intopia: Modern: Various: 1964: The Sumerian Game: Mabel Addis: Historical: Mainframe: Text-based economic simulation game based on the ancient Sumerian city-state of Lagash. [1] 1973: Lemonade Stand: MECC: Modern: Mainframe, APPII: Created in 1973, ported to Apple II in 1979 1980: Windfall: The Oil ...
Run for the Money is a two-player business simulation game developed by Tom Snyder Productions and published by Scarborough Systems in 1984 for Apple II, Atari 8-bit computers, Commodore 64, IBM PC, and Macintosh. The players have crash-landed their spaceships on an alien planet and compete to buy resources and convert them to goods to sell to ...
Commodore 64 Platform: Kingsoft Source code for the Commodore 64 version was uploaded to archive.org in 2021. [156] Half-Life 2: 2004 2003 Windows FPS: Valve: An alpha version of Half-Life 2 's source code was leaked in 2003, a year before the game's release. [157] A complete snapshot of the game from 2017 also became public in the 2020 Source ...
4th & Inches is an American football sports game by Accolade. It was released for the Commodore 64 in 1987 and ported to Apple IIGS, MS-DOS, Amiga, and Mac OS by Sculptured Software in 1988. [1] It was designed by Accolade co-founder, Bob Whitehead. [1] [2] An expansion pack, Team Construction Disk, was released in 1988.
Versions were released for the Acorn Electron (1983), Commodore 64 (1984), and Memotech MTX (1984). It is the first in a trilogy of Micro Power games featuring the factory worker Felix and was followed by Felix and the Fruit Monsters (a Pac-Man style overhead maze game) and another factory-based platformer, Felix meets the Evil Weevils.
It was released for Apple II, MS-DOS, and Commodore 64. Versions for the Commodore 128 (bundled together as Commodore 64/128, though it included a discrete version for the 128 with 80-column support), Atari ST , and Atari 8-bit computers were released in 1986 and versions for the Amiga and Mac were released in 1987. [ 2 ]