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  2. Run for the Money (video game) - Wikipedia

    en.wikipedia.org/wiki/Run_for_the_Money_(video_game)

    The reviewer suggested games like it had "the potential to become the modern-day equivalent of the sidewalk lemonade stand for lessons in economics." [ 2 ] Commodore Power/Play called Run for the Money "a very entertaining program as well as a super learning tool" and suggested the game's fast-paced action would "keep your child's attention as ...

  3. Questron II - Wikipedia

    en.wikipedia.org/wiki/Questron_II

    Questron II a 1988 role-playing video game published by Strategic Simulations for the Apple II, Apple IIGS, Atari ST, Commodore 64, IBM PC compatibles, and Amiga.It is the sequel to 1984's Questron.

  4. The Print Shop - Wikipedia

    en.wikipedia.org/wiki/The_Print_Shop

    On January 15, 2010, a new version for the PC-supporting Windows 7 titled The Print Shop 2.0 was released, published by Encore, Inc. It is published in Standard, Deluxe, and Professional variants. [12] To address Windows 7 support for pre-2.0 projects, an incremental release to the old line, The Print Shop Version 2.1 was released in July 2010.

  5. Dunzhin - Wikipedia

    en.wikipedia.org/wiki/Dunzhin

    Dunzhin (fully titled, but not shown on the box cover, as Warrior of Ras: Volume I - Dunzhin) is a fantasy role-playing video game developed by Med Systems Software. It was released on the TRS-80 in 1982, then ported to the Apple II, Atari 8-bit computers, and Commodore 64. An IBM PC port, as a self-booting disk, added digitized speech.

  6. Lode Runner's Rescue - Wikipedia

    en.wikipedia.org/wiki/Lode_Runner's_Rescue

    Lode Runner's Rescue is a 1985 action game developed by Joshua Scholar for the Commodore 64 and Atari 8-bit computers as a follow-up to Doug Smiths's Lode Runner. [3] Lode Runner was published by Broderbund, but the sequel was published under the Synapse Software name, a company acquired by Broderbund in 1984.

  7. Realm of Impossibility - Wikipedia

    en.wikipedia.org/wiki/Realm_of_Impossibility

    COMPUTE! called it "a classic, run-as-fast-as-you-can, three- dimensional arcade game with a goal", noting that "what distinguishes Realm of Impossibility from the run-of-the-mill chase game is not the three dimensions, but one element: cooperation". The magazine praised the Apple II version's graphics and two-player mode.

  8. Dan Dare: Pilot of the Future - Wikipedia

    en.wikipedia.org/wiki/Dan_Dare:_Pilot_of_the_Future

    Dan Dare: Pilot of the Future is a 1986 video game by Virgin Games for the ZX Spectrum, Amstrad CPC and Commodore 64 home computer systems. It is based on the classic British comic strip Dan Dare . The Commodore 64 version was considerably different in gameplay to the ZX Spectrum and Amstrad CPC versions.

  9. Law of the West - Wikipedia

    en.wikipedia.org/wiki/Law_of_the_West

    Law of the West is a 1985 graphic adventure set in the American Old West developed by Accolade for the Commodore 64, Apple II, and Family Computer. It was one of the company's launch titles and the only game from Accolade designed by co-founder Alan Miller. Graphics are by Mimi Doggett and music by Ed Bogas. [2]