enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Binary decision diagram - Wikipedia

    en.wikipedia.org/wiki/Binary_decision_diagram

    In computer science, a binary decision diagram (BDD) or branching program is a data structure that is used to represent a Boolean function. On a more abstract level, BDDs can be considered as a compressed representation of sets or relations. Unlike other compressed representations, operations are performed directly on the compressed ...

  3. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    [a] Branch (or branching, branched) may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are ...

  4. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Branching blocks: there are two types of branching blocks. First is the simple True/False or Yes/No branching block which offers the program two paths to take depending on whether or not a condition has been fulfilled. These blocks can be used as a looping procedure stopping the program from continuing until a condition has been fulfilled.

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Loop invariants are used to monitor specific properties of a loop during successive iterations. Some programming languages, such as Eiffel contain native support for loop variants and invariants. In other cases, support is an add-on, such as the Java Modeling Language's specification for loop statements in Java.

  6. Structured program theorem - Wikipedia

    en.wikipedia.org/wiki/Structured_program_theorem

    The BLISS family of languages didn't provide an unrestricted goto. The Java programming language would later follow this approach as well. [20]: 960–965 A simpler result from Kosaraju's paper is that a program is reducible to a structured program (without adding variables) if and only if it does not contain a loop with two distinct exits.

  7. Branch predictor - Wikipedia

    en.wikipedia.org/wiki/Branch_predictor

    Branch prediction attempts to guess whether a conditional jump will be taken or not. Branch target prediction attempts to guess the target of a taken conditional or unconditional jump before it is computed by decoding and executing the instruction itself. Branch prediction and branch target prediction are often combined into the same circuitry.

  8. Multiway branch - Wikipedia

    en.wikipedia.org/wiki/Multiway_branch

    Multiway branch is the change to a program's control flow based upon a value matching a selected criteria. It is a form of conditional statement.A multiway branch is often the most efficient method of passing control to one of a set of program labels, especially if an index has been created beforehand from the raw data.

  9. Copy-and-paste programming - Wikipedia

    en.wikipedia.org/wiki/Copy-and-paste_programming

    Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.