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  2. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    [a] Branch (or branching, branched) may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are ...

  3. Structured program theorem - Wikipedia

    en.wikipedia.org/wiki/Structured_program_theorem

    The BLISS family of languages didn't provide an unrestricted goto. The Java programming language would later follow this approach as well. [20]: 960–965 A simpler result from Kosaraju's paper is that a program is reducible to a structured program (without adding variables) if and only if it does not contain a loop with two distinct exits.

  4. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    If xxx2 is omitted, we get a loop with the test at the bottom, equivalent to a do while loop in many languages. If while is omitted, we get an infinite loop. The construction here can be thought of as a do loop with the while check in the middle. Hence this single construction can replace several constructions in most programming languages.

  5. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...

  6. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.

  7. Goto - Wikipedia

    en.wikipedia.org/wiki/Goto

    According to the Java documentation, the use of gotos for multi-level breaks was the most common (90%) use of gotos in C. [31] Java was not the first language to take this approach—forbidding goto, but providing multi-level breaks— the BLISS programming language (more precisely the BLISS-11 version thereof) preceded it in this respect. [32]

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    mail.aol.com

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  9. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Multiple branching blocks. Testing loops: this block allows the program to loop one or a set of processes until a particular condition is fulfilled. The process blocks covered by each loop are subset with a side-bar extending out from the condition. There are two main types of testing loops, test first and test last blocks.