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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.

  3. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    On August 8, 2022, Leo Schwab (programmer of the game) uploaded the entire source code for the game on GitHub. [542] Faery Tale Adventure II: Halls of the Dead: 1997 2021 Point and click adventure: Proprietary: Proprietary: The Dreamers Guild: The Wyrmkeep Entertainment provided the original source code to the ScummVM team in May 2021. [543 ...

  4. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.

  5. Category:Video game templates - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_templates

    [[Category:Video game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  6. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  7. Mamba (deep learning architecture) - Wikipedia

    en.wikipedia.org/wiki/Mamba_(deep_learning...

    To enable handling long data sequences, Mamba incorporates the Structured State Space sequence model (S4). [2] S4 can effectively and efficiently model long dependencies by combining continuous-time, recurrent, and convolutional models. These enable it to handle irregularly sampled data, unbounded context, and remain computationally efficient ...

  8. AOL Mail

    mail.aol.com/?rp=webmail-std/en-us/basic

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    Ioquake3 is the basis of several game projects based on the id Tech 3 engine, such as OpenArena (mimicking Quake III Arena), Tremulous, [15] [16] Smokin' Guns, [17] Urban Terror, [18] [19] Turtle Arena and World of Padman [20] [21] and game engine projects such as efport (a Star Trek: Voyager – Elite Force Holomatch clone), ioJedi Outcast ...