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  2. Rook and pawn versus rook endgame - Wikipedia

    en.wikipedia.org/wiki/Rook_and_pawn_versus_rook...

    Positions with two rook pawns are often a draw. A position with a rook pawn and bishop pawn on the same side of the board is usually a draw if they are not far advanced, but the defense is difficult. Overall, the rook pawn and bishop pawn win in 61% of games. [85] The rook pawn and bishop pawn almost always win if they both reach their sixth rank.

  3. Tarrasch rule - Wikipedia

    en.wikipedia.org/wiki/Tarrasch_rule

    If the pawn is held up before the fifth rank, the rook is better in front of the pawn. Often the rook is best protecting the pawn from the side if it is on the fifth rank or higher. [20] In the ending of a rook and pawn versus a rook, if the defending king is cut off from the pawn's file, then the best defence is with the rook on its first rank ...

  4. Pawn (chess) - Wikipedia

    en.wikipedia.org/wiki/Pawn_(chess)

    Alternatively, they can be referred to by the piece which stood on that file at the beginning of the game, e.g. "White's king bishop's pawn" or "Black's queen knight's pawn". It is also common to refer to a rook's pawn, meaning any pawn on the a- or h-files, a knight's pawn (on the b- or g-files), a bishop's pawn (on the c- or f-files), a queen ...

  5. Wrong rook pawn - Wikipedia

    en.wikipedia.org/wiki/Wrong_rook_pawn

    In a king and pawn versus king endgame with a rook pawn, the defending king only has to get in front of the pawn to draw the game. In contrast, in the endgame with a bishop and the wrong rook pawn, getting the defending king in front of the pawn will not necessarily draw. In this position from Edmar Mednis, White wins if it is their move. 1 ...

  6. Rook (chess) - Wikipedia

    en.wikipedia.org/wiki/Rook_(chess)

    The rook cannot jump over pieces. The rook may capture an enemy piece by moving to the square on which the enemy piece stands, removing it from play. The rook also participates with the king in a special move called castling, wherein it is transferred to the square crossed by the king after the king is shifted two squares toward the rook.

  7. List of chess traps - Wikipedia

    en.wikipedia.org/wiki/List_of_chess_traps

    Ordered by chess opening: . Albin Countergambit: Lasker Trap; Blackmar–Diemer Gambit: Halosar Trap; Bogo-Indian Defence: Monticelli Trap; Budapest Gambit: Kieninger Trap; Englund Gambit Trap

  8. Hedgehog (chess) - Wikipedia

    en.wikipedia.org/wiki/Hedgehog_(chess)

    The knight on d7 often hops to c5, where it attacks a white pawn on e4; or to e5, where it attacks a pawn on c4. The knight on f6 can go to e8 (when Black placed their rook on d8) to defend the d6 pawn, or to d7 or even to h5, if unoccupied. The black queen can be moved to b8 (unmasking the rook on c8 and perhaps supporting ...b5) or a8 (eyeing ...

  9. Back-rank checkmate - Wikipedia

    en.wikipedia.org/wiki/Back-rank_checkmate

    In chess, a back-rank checkmate (also known as a corridor mate) is a checkmate delivered by a rook or queen along the opponent's back rank (that is, the row closest to them) in which the mated king is unable to move up the board because the king is blocked by friendly pieces (usually pawns) on the second rank.