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  2. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.

  3. Out-of-order execution - Wikipedia

    en.wikipedia.org/wiki/Out-of-order_execution

    The first machine to use out-of-order execution was the CDC 6600 (1964), designed by James E. Thornton, which uses a scoreboard to avoid conflicts. It permits an instruction to execute if its source operand (read) registers aren't to be written to by any unexecuted earlier instruction (true dependency) and the destination (write) register not be a register used by any unexecuted earlier ...

  4. Execution (computing) - Wikipedia

    en.wikipedia.org/wiki/Execution_(computing)

    The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch-execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.

  5. Instruction scheduling - Wikipedia

    en.wikipedia.org/wiki/Instruction_scheduling

    Then, any topological sort of this graph is a valid instruction schedule. The edges of the graph are usually labelled with the latency of the dependence. This is the number of clock cycles that needs to elapse before the pipeline can proceed with the target instruction without stalling.

  6. Instruction pipelining - Wikipedia

    en.wikipedia.org/wiki/Instruction_pipelining

    In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions ...

  7. Interrupt - Wikipedia

    en.wikipedia.org/wiki/Interrupt

    A hardware interrupt is a condition related to the state of the hardware that may be signaled by an external hardware device, e.g., an interrupt request (IRQ) line on a PC, or detected by devices embedded in processor logic (e.g., the CPU timer in IBM System/370), to communicate that the device needs attention from the operating system (OS) [7] or, if there is no OS, from the bare metal ...

  8. Scoreboarding - Wikipedia

    en.wikipedia.org/wiki/Scoreboarding

    Simultaneously, an entry is recorded in a second Matrix, which records the instruction order as a Directed Acyclic Graph. In order to avoid output dependencies (WAW) the instruction is stalled until instructions intending to write to the same register are completed. The instruction is also stalled when required functional units are currently busy.

  9. Interrupts in 65xx processors - Wikipedia

    en.wikipedia.org/wiki/Interrupts_in_65xx_processors

    The processor completes the current instruction but does not change the registers or memory in any way—the computational results of the completed instruction are discarded. An abort interrupt does not literally abort an instruction. [2] The program bank (PB, see above) is pushed to the stack.