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  2. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.

  3. Interrupt - Wikipedia

    en.wikipedia.org/wiki/Interrupt

    A hardware interrupt is a condition related to the state of the hardware that may be signaled by an external hardware device, e.g., an interrupt request (IRQ) line on a PC, or detected by devices embedded in processor logic (e.g., the CPU timer in IBM System/370), to communicate that the device needs attention from the operating system (OS) [7] or, if there is no OS, from the bare metal ...

  4. Instruction pipelining - Wikipedia

    en.wikipedia.org/wiki/Instruction_pipelining

    In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions ...

  5. Instruction scheduling - Wikipedia

    en.wikipedia.org/wiki/Instruction_scheduling

    In computer science, instruction scheduling is a compiler optimization used to improve instruction-level parallelism, which improves performance on machines with instruction pipelines. Put more simply, it tries to do the following without changing the meaning of the code:

  6. Interrupts in 65xx processors - Wikipedia

    en.wikipedia.org/wiki/Interrupts_in_65xx_processors

    The most significant byte (MSB) of the aborted instruction's address is pushed onto the stack. The least significant byte (LSB) of the aborted instruction's address is pushed onto the stack. The status register is pushed onto the stack. The interrupt disable flag is set in the status register. PB is loaded with $00.

  7. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  8. Out-of-order execution - Wikipedia

    en.wikipedia.org/wiki/Out-of-order_execution

    The first machine to use out-of-order execution was the CDC 6600 (1964), designed by James E. Thornton, which uses a scoreboard to avoid conflicts. It permits an instruction to execute if its source operand (read) registers aren't to be written to by any unexecuted earlier instruction (true dependency) and the destination (write) register not be a register used by any unexecuted earlier ...

  9. Control bus - Wikipedia

    en.wikipedia.org/wiki/Control_bus

    In computer architecture, a control bus is part of the system bus and is used by CPUs for communicating with other devices within the computer. While the address bus carries the information about the device with which the CPU is communicating and the data bus carries the actual data being processed, the control bus carries commands from the CPU and returns status signals from the devices.