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A rebus (/ ˈ r iː b ə s / REE-bəss) is a puzzle device that combines the use of illustrated pictures with individual letters to depict words or phrases. For example: the word "been" might be depicted by a rebus showing an illustrated bumblebee next to a plus sign (+) and the letter "n".
Visual imagery pertains to graphics, visual scenes, pictures, or the sense of sight. Auditory imagery pertains to sounds, noises, music, or the sense of hearing. (This kind of imagery may come in the form of onomatopoeia). Olfactory imagery pertains to odors, aromas, scents, or the sense of smell.
Allan Paivio's dual-coding theory is a basis of picture superiority effect. Paivio claims that pictures have advantages over words with regards to coding and retrieval of stored memory because pictures are coded more easily and can be retrieved from symbolic mode, while the dual coding process using words is more difficult for both coding and retrieval.
Visual thinking has been described as seeing words as a series of pictures. [2] [3] It is common in approximately 60–65% of the general population. [1] "Real picture thinkers", those who use visual thinking almost to the exclusion of other kinds of thinking, make up a smaller percentage of the population.
A set of visual words and visual terms. Considering the visual terms alone is the “Visual Vocabulary” which will be the reference and retrieval system that will depend on it for retrieving images. All images will be represented with this visual language as a collection of visual words, or bag of visual words.
For example, two lines crossed in an "X" shape will be perceived as two lines travelling diagonally rather than two lines changing direction to form "V" shapes opposite to each other. An example of an ambiguous image would be two curving lines intersecting at a point.
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The pictures cannot contain any numbers or letters, nor can the drawers use spoken clues about the subjects they are drawing. The teammates try to guess the word the drawing is intended to represent. There are five types of squares on the board, and each Pictionary card has a list of five words printed on it. Players must then draw the word ...