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  2. Glossary of experimental design - Wikipedia

    en.wikipedia.org/.../Glossary_of_experimental_design

    A Design of Experiments will result in a set of design points, and each design point is designed to be executed one or more times, with the number of iterations based on the required statistical significance for the experiment. Effect (of a factor): How changing the settings of a factor changes the response.

  3. Design change - Wikipedia

    en.wikipedia.org/wiki/Design_change

    Design changes that happen early in the design process are less expensive when compared to those that take place after it is introduced into full-scale production. The cost of the change increases with its development time. [3] Fundamentally, design changes can be classified into pre production and post production changes.

  4. Design of experiments - Wikipedia

    en.wikipedia.org/wiki/Design_of_experiments

    Another way to prevent this is taking a double-blind design to the data-analysis phase, making the study triple-blind, where the data are sent to a data-analyst unrelated to the research who scrambles up the data so there is no way to know which participants belong to before they are potentially taken away as outliers.

  5. Research design - Wikipedia

    en.wikipedia.org/wiki/Research_design

    A research design typically outlines the theories and models underlying a project; the research question(s) of a project; a strategy for gathering data and information; and a strategy for producing answers from the data. [1] A strong research design yields valid answers to research questions while weak designs yield unreliable, imprecise or ...

  6. Theory of Change - Wikipedia

    en.wikipedia.org/wiki/Theory_of_change

    A theory of change (ToC) is an explicit theory of how and why it is thought that a social policy or program activities lead to outcomes and impacts. [1] ToCs are used in the design of programs and program evaluation, across a range of policy areas. Theories of change can be developed at any stage of a program, depending on the intended use.

  7. Research-based design - Wikipedia

    en.wikipedia.org/wiki/Research-based_design

    The research-based design process is a research process proposed by Teemu Leinonen, [1] [2] inspired by several design theories. [ 3 ] [ 4 ] [ 5 ] It is strongly oriented towards the building of prototypes and it emphasizes creative solutions, exploration of various ideas and design concepts, continuous testing and redesign of the design solutions.

  8. Design research - Wikipedia

    en.wikipedia.org/wiki/Design_research

    Design research was originally constituted as primarily concerned with ways of supporting and improving the process of design, developing from work in design methods.The concept has been expanded to include research embedded within the process of design and research-based design practice, research into the cognitive and communal processes of designing, and extending into wider aspects of socio ...

  9. Iterative design - Wikipedia

    en.wikipedia.org/wiki/Iterative_design

    Iterative design is a design methodology based on a cyclic process of prototyping, testing, analyzing, and refining a product or process. Based on the results of testing the most recent iteration of a design, changes and refinements are made. This process is intended to ultimately improve the quality and functionality of a design.