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The Walt Disney Company [22] 23 Tapulous: July 1, 2010 USA: Disney Mobile [23] 24 Playdom: August 27, 2010 USA: 563,000,000 747,000,000 Disney Interactive [24] 25 UTV Software Communications: January 31, 2012 India: 450,000,000 597,000,000 The Walt Disney Company India [25] 26 StudioEX December 10, 2012 South Korea: Disney Interactive [26] 27 ...
The Lucasfilm acquisition follows Disney's very successful acquisitions of Pixar and Marvel, which demonstrated the company's unique ability to fully develop and expand the financial potential of ...
On December 4, 2012, the Disney-Lucasfilm merger was approved by the Federal Trade Commission (FTC), allowing the acquisition to be finalized without dealing with antitrust problems. [42] On December 18, 2012, Lucasfilm Ltd. converted from a corporation to a limited liability company (LLC), changing its name to Lucasfilm Ltd. LLC in the process ...
Walt Disney (NYS: DIS) is acquiring Lucasfilm, creator of the Star Wars series, for $4.05 billion in cash and stock. The deal was announced yesterday with Disney calling it part of its strategy of ...
On October 30, Disney announces its agreement to purchase Lucasfilm. Disney acquires Lucasfilm, owner of the Star Wars and Indiana Jones properties, from George Lucas for approximately $4.06 billion. [30] Disney's Art of Animation Resort and a new Test Track open at Disney World. [4] Cars Land opens at Disney California Adventure. [4]
Pages in category "Disney acquisitions" The following 57 pages are in this category, out of 57 total. ... Lucasfilm; Lucasfilm Animation; M. Marvel Animation;
By now everybody knows that Disney (NYS: DIS) will be paying out $4.05 billion in cash and stock to acquire Lucasfilm. It's a big price for what largely boils down to the Star Wars franchise, but ...
In October 30, 2012, the Walt Disney Company acquired Lucasfilm for US$4.06 billion (equivalent to about US$5.39B in 2023 due to inflation). [55] [56] [44] Subsequently, Lucasfilm formed the "Lucasfilm Story Group", which was established to keep track of and define the canon and unify the films, comics, and other media.