Search results
Results from the WOW.Com Content Network
The concepts of sente and gote are important in higher level Go strategy. A player whose moves compel the opponent to respond in a local position is said to have sente ( ε ζ ) , meaning the player has the initiative; the opponent is said to have gote ( εΎζ ) .
Pages in category "Go strategy and tactics" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. *
Lasker's book Go and Go-moku (1934) helped spread the game throughout the U.S., [97] and in 1935, the American Go Association was formed. Two years later, in 1937, the German Go Association was founded. World War II put a stop to most Go activity, since it was a popular game in Japan, but after the war, Go continued to spread. [98]
Indonesia Indonesia Go Organization 1994 ... Panamanian Go Association, Apdo.Postal 6–8312, El Dorado, Panama, República de Panamá ... Wikipedia® is a registered ...
Go is played on a plane grid of 19 horizontal and 19 vertical lines, called a board. Definition: A point on the board where a horizontal line meets a vertical line is called an intersection . Two intersections are said to be adjacent if they are distinct and connected by a horizontal or vertical line with no other intersections between them.
Tactics, strategy, observation: The first 60 moves of a Go game between Cho Chikun (white) and Kato Masao, animated. This particular game quickly developed into a ...
This category is within the scope of WikiProject Go, a collaborative effort to improve the coverage of the game of Go on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion
Environmental Go, also called Coupon Go, [10] invented by Elwyn Berlekamp, adds an element of mathematical precision to the game by compelling players to make quantitative decisions. [11] In lieu of playing a stone, a player may take the highest remaining card from a pack of cards valued in steps of 1 ⁄ 2 from 1 ⁄ 2 to 20: the player's ...