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For example non-free use rationales, see Wikipedia:Use rationale examples. This tag should only be used for video game covers. Either of the following may be helpful for stating the rationale: Template:Game rationale or Template:Non-free use rationale video game cover. Additionally, please specify at least one platform in the first parameter ...
This template is optimized for video game cover art used in the article about the video game. It may or may not work in other contexts. For example, this non-free use rationale may not be appropriate for images of magazines, comic books, series, collections, or alternate editions.
Print/export Download as PDF; ... Pages in category "2D fighting games" ... (video game) Art of Fighting 2; Art of Fighting 3: The Path of the Warrior ...
For example non-free use rationales, see Wikipedia:Use rationale examples. This tag should only be used for video game screenshots. Either of the following may be helpful for stating the rationale: Template:Game rationale or Template:Non-free use rationale video game screenshot. Additionally, please specify at least one platform in the first ...
Template documentation This template's initial visibility currently defaults to autocollapse , meaning that if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title bar; if not, it is fully visible.
The two templates must be used together to properly generate the table. The main template does not have any special parameters other than accepting instances of {{Video game titles/item}}. The item sub-template has multiple parameters to display the video game title's information as well as alter the format of the table rows.
Virtual Pool 2 (acronymed to VP2) is a 3D, first-person sports simulation video game developed by Celeris and released by VR Sports on behalf of Interplay Productions in 1997. [2] It is the third release of the Virtual Pool franchise of computer simulations of pool games developed by Celeris. [ 2 ]
History of video game consoles. Console war; 1st generation (1972–1983) 2nd generation (1976–1992) Video game crash of 1983; 3rd generation (1983–2003) 4th generation (1987–2003) 5th generation (1993–2005) 6th generation (1998–2013) 7th generation (2005–2017) 8th generation (2012–present) 9th generation (2020–present)