Search results
Results from the WOW.Com Content Network
The Rumble Pak (Japanese: 振動パック, Hepburn: Shindō Pakku) is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game.
Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble ...
Rumble Pak spawned a spin-off publication featuring stories catered toward female readers called Sakura Pakk. In October 2005, eigoMANGA formed a joint-venture with Devil's Due Publishing to publish an ongoing series for Rumble Pak. Volume 2 of the Rumble Pak series was released to stores on April 6, 2006. [2]
One of the biggest experiments from the in-house event, Project Rumble Pak, syncs its namesake haptic feedback effects to key moments in videos -- you could feel every explosion and punch.
The original Rumble Pak, designed for the Nintendo 64 controller, was released in April 1997 to coincide with the release of Star Fox 64 and requires two AAA batteries. It provides haptic feedback during gameplay, intending to make the gaming experience more engaging.
Platform is one of a number of ‘alt tech’ sites to have risen up in recent years
The Game Boy Player is available in Indigo, Black, Spice, or Platinum in Japan; Black in North America and Europe [2] and Black and Indigo in Australia. A special Game Boy Player for the Panasonic Q (SH-GB10-H) was released because the Q's legs are oriented differently from the original GameCube's.
Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture .