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  2. Message authentication code - Wikipedia

    en.wikipedia.org/wiki/Message_authentication_code

    This implies that the sender and receiver of a message must agree on the same key before initiating communications, as is the case with symmetric encryption. For the same reason, MACs do not provide the property of non-repudiation offered by signatures specifically in the case of a network-wide shared secret key: any user who can verify a MAC ...

  3. Yahoo Messenger - Wikipedia

    en.wikipedia.org/wiki/Yahoo_Messenger

    Yahoo! Messenger (sometimes abbreviated Y!M) was an instant messaging client and associated protocol created and formerly operated by Yahoo!.Yahoo! Messenger was provided free of charge and could be downloaded and used with a generic "Yahoo ID", which also allowed access to other Yahoo! services, such as Yahoo!

  4. Comparison of instant messaging protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instant...

    MSNP (Windows Live Messenger, etc.) MTProto Telegram Messenger LLP 2013 Aug Open standard: Phone number (e.g. +15550123), nickname (e.g. @example) Yes Yes No end-to-end encryption for group chats Yes No Yes Yes, contact blocking Yes Yes [13] Yes Yes Yes No ? MTProto Mumble: Thorvald Natvig 1999 Jul Open standard: Username Yes Yes No

  5. Comparison of cross-platform instant messaging clients

    en.wikipedia.org/wiki/Comparison_of_cross...

    Examples of such messaging services include: Skype, Facebook Messenger, Google Hangouts (subsequently Google Chat), Telegram, ICQ, Element, Slack, Discord, etc. Users have more options as usernames or email addresses can be used as user identifiers, besides phone numbers. Unlike the phone-based model, user accounts on a multi-device model are ...

  6. Instant messaging - Wikipedia

    en.wikipedia.org/wiki/Instant_messaging

    Yahoo! Messenger added video capabilities in 2001; [32] by 2005, such features were built-in also in AIM, MSN Messenger, and Skype. [33] There were a reported 100 million users of instant messaging in 2001. [34] As of 2003, AIM was the globally most popular instant messenger with 195 million users and exchanges of 1.6 billion messages daily. [2]

  7. Double Ratchet Algorithm - Wikipedia

    en.wikipedia.org/wiki/Double_Ratchet_Algorithm

    In cryptography, the Double Ratchet Algorithm (previously referred to as the Axolotl Ratchet [2] [3]) is a key management algorithm that was developed by Trevor Perrin and Moxie Marlinspike in 2013. It can be used as part of a cryptographic protocol to provide end-to-end encryption for instant messaging .

  8. Meta said Wednesday that end-to-end encryption would now be the default setting for messages and calls on Messenger and Facebook, two of the most widely used apps on the internet.

  9. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox allows users to create and publish their own games, which can then be played by other users, by using its game engine, Roblox Studio. [15] Roblox Studio includes multiple premade game templates [16] [17] as well as the Toolbox, which allows access to user-created models, plug-ins, audio, images, meshes, video, and fonts.