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  2. Queueing theory - Wikipedia

    en.wikipedia.org/wiki/Queueing_theory

    In the study of queue networks one typically tries to obtain the equilibrium distribution of the network, although in many applications the study of the transient state is fundamental. Queueing theory is the mathematical study of waiting lines, or queues. [1] A queueing model is constructed so that queue lengths and waiting time can be ...

  3. CoDel - Wikipedia

    en.wikipedia.org/wiki/CoDel

    CoDel distinguishes between two types of queue: [3] [6] A good queue is one that exhibits no bufferbloat. Communication bursts cause no more than a temporary increase in queue delay. The network link utilization is maximized. A bad queue exhibits bufferbloat. Communication bursts cause the buffer to fill up and stay filled, resulting in low ...

  4. Circular buffer - Wikipedia

    en.wikipedia.org/wiki/Circular_buffer

    In computer science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure lends itself easily to buffering data streams. [1] There were early circular buffer implementations in hardware. [2] [3]

  5. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    A queue has two ends, the top, which is the only position at which the push operation may occur, and the bottom, which is the only position at which the pop operation may occur. A queue may be implemented as circular buffers and linked lists, or by using both the stack pointer and the base pointer.

  6. FIFO (computing and electronics) - Wikipedia

    en.wikipedia.org/wiki/FIFO_(computing_and...

    Representation of a FIFO queue. In computing and in systems theory, first in, first out (the first in is the first out), acronymized as FIFO, is a method for organizing the manipulation of a data structure (often, specifically a data buffer) where the oldest (first) entry, or "head" of the queue, is processed first.

  7. Data buffer - Wikipedia

    en.wikipedia.org/wiki/Data_buffer

    In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...

  8. M/M/1 queue - Wikipedia

    en.wikipedia.org/wiki/M/M/1_queue

    A single server serves customers one at a time from the front of the queue, according to a first-come, first-served discipline. When the service is complete the customer leaves the queue and the number of customers in the system reduces by one. The buffer is of infinite size, so there is no limit on the number of customers it can contain.

  9. M/M/c queue - Wikipedia

    en.wikipedia.org/wiki/M/M/c_queue

    In queueing theory, a discipline within the mathematical theory of probability, the M/M/c queue (or Erlang–C model [1]: 495 ) is a multi-server queueing model. [2] In Kendall's notation it describes a system where arrivals form a single queue and are governed by a Poisson process, there are c servers, and job service times are exponentially distributed. [3]