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  2. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and tvOS. It can be compared to low-level APIs on other platforms such as Vulkan and DirectX 12. Metal is an object-oriented API that can be invoked using the Swift, Objective-C or C++17 [2] programming languages. Full-blown ...

  3. S.T.A.L.K.E.R. - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R.

    S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.

  4. S.T.A.L.K.E.R. 2: Heart of Chornobyl - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R._2:_Heart_of...

    S.T.A.L.K.E.R. 2 was initially announced in 2010, with a release date set in 2012, by Sergiy Grygorovych, CEO of GSC Game World, stating "After the official sales of the series exceeded 4 million copies worldwide, we had no doubts left to start creating a new big game in the S.T.A.L.K.E.R. universe. This will be the next chapter of the mega ...

  5. Quartz (graphics layer) - Wikipedia

    en.wikipedia.org/wiki/Quartz_(graphics_layer)

    In Mac OS X v10.5 Quartz 2D Extreme was renamed to QuartzGL. The Quartz Compositor is the compositing engine used by macOS. In Mac OS X Jaguar and later, the Quartz Compositor can use the graphics accelerator (GPU) to vastly improve composition performance. This technology is known as Quartz Extreme and is enabled automatically on systems with ...

  6. Mac gaming - Wikipedia

    en.wikipedia.org/wiki/Mac_gaming

    Mac gaming refers to the use of video games on Macintosh personal computers. In the 1990s, Apple computers did not attract the same level of video game development as Microsoft Windows computers due to the high popularity of Windows and, for 3D gaming, Microsoft's DirectX technology.

  7. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    Game developers have also begun to adopt newer APIs. id Software, who has been using OpenGL in their games since the late 1990s in games such as GLQuake [36] or some games of the Doom franchise, [37] transitioned away to its successor Vulkan in its id Tech 7 engine in 2016. [38] They first supported Vulkan in an update for their id Tech 6 engine.

  8. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    VC4 and freedreno can both consume NIR directly (and fall back to tgsi_to_nir for shaders that do not use glsl_to_nir). Illustration of the Linux graphics stack Mesa/DRI and Gallium3D have different driver models. Both share a lot of free and open-source code. A possible example matrix when implementing the Gallium3D driver model.

  9. GPU-Z - Wikipedia

    en.wikipedia.org/wiki/GPU-Z

    TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.