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  2. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Die shot of the TU104 GPU used in RTX 2080 cards Die shot of the TU106 GPU used in RTX 2060 cards Die shot of the TU116 GPU used in GTX 1660 cards. The Turing microarchitecture combines multiple types of specialized processor core, and enables an implementation of limited real-time ray tracing. [4]

  3. Ada Lovelace (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ada_Lovelace_(micro...

    Each memory controller uses a 32-bit connection with up to 12 controllers present for a combined memory bus width of 384-bit. The Lovelace architecture can use either GDDR6 or GDDR6X memory. GDDR6X memory features on the desktop GeForce RTX 40 series while the more energy-efficient GDDR6 memory is used on its corresponding mobile versions and ...

  4. GeForce RTX 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_RTX_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]

  5. RTX (operating system) - Wikipedia

    en.wikipedia.org/wiki/RTX_(operating_system)

    For example, under Windows 7, the amount of non-paged pool is: for 32-bit, 1 GB to 2 GB of the random-access memory (RAM) depending on the configuration; for 64-bit, 75% up to a maximum of 128 GB. Scheduling – One scheduler is used across all real-time processors (SMP architecture).

  6. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    GHz = 10 9 Hz. Bus type – Type of memory bus or buses used. Bus width – Maximum bit width of the memory bus or buses used. This will always be a factory bus width. API support section. Direct3D – Maximum version of Direct3D fully supported. OpenGL – Maximum version of OpenGL fully supported.

  7. GeForce 10 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_10_series

    The GeForce 10 series is the last Nvidia GPU generation to support Windows 7/8.x or any 32-bit operating system; beginning with the Turing architecture, newer Nvidia GPUs now require a 64-bit operating system. Nvidia has announced plans to wind down developer support for the Pascal architecture, which includes the GTX 10-Series.

  8. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.

  9. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    In February 2025, support for 32-bit CUDA applications was deprecated for the GeForce RTX 50 series, rendering GPU-accelerated PhysX nonfunctional in 32-bit titles. [13] This resulted in GPU PhysX options to be processed by the CPU, causing a degradation in performance, in titles such as Mirror's Edge and Borderlands 2. [14]

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