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  2. Sonic Dream Team - Wikipedia

    en.wikipedia.org/wiki/Sonic_Dream_Team

    The multi-character aspect of the game marks a return to similar 3D gameplay first in Sonic Adventure (1998) and Sonic Heroes (2003). Dream Team 's dream world was created as a result of shaping the game's narrative around bringing back Cream, wanting it to feel like a natural reason why she would be put in harms way. The game itself was shaped ...

  3. Shadow Generations - Wikipedia

    en.wikipedia.org/wiki/Shadow_Generations

    Shadow Generations is not available as a standalone game, instead being bundled with a remaster of Sonic Generations in Sonic X Shadow Generations. [ c ] It was released on October 25, 2024, for the Nintendo Switch , PlayStation 4 , PlayStation 5 , Xbox One , Xbox Series X/S , and Windows to generally favorable reviews.

  4. List of Sonic the Hedgehog video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sonic_the_Hedgehog...

    Release years by system: 2001 – Dreamcast, GameCube [63] 2012 – Xbox Live Arcade, PlayStation Network, Windows [64] Notes: . Celebrates Sonic's 10th anniversary, with the ability to play as both heroes: Sonic the Hedgehog, Miles "Tails" Prower and Knuckles the Echidna, and villains: Dr. Eggman, Shadow the Hedgehog and Rouge the Bat.

  5. List of Sonic Team games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sonic_Team_games

    The team took the name Sonic Team in 1991 with the release of Sonic the Hedgehog for the Sega Genesis. The game was a major success, and started the long-running Sonic the Hedgehog franchise. The next several games were developed by Naka and Yasuhara in America at Sega Technical Institute .

  6. Shadow the Hedgehog - Wikipedia

    en.wikipedia.org/wiki/Shadow_the_Hedgehog

    The team abandoned Shadow's shooting gameplay when working on Sonic the Hedgehog in 2006. Instead, director Shun Nakamura emphasized combat to differentiate his gameplay from that of Sonic's; while Sonic was designed for speedy platforming, Shadow was designed for fighting enemies. [48]

  7. Sonic the Hedgehog (2006 video game) - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog_(2006...

    Sonic Team sought to "aggressively" address problems with the virtual camera system from earlier Sonic games, about which they had received many complaints. [14] Early concept art of Silver the Hedgehog. Silver the Hedgehog's gameplay style was born out of Sonic Team's desire to take advantage of Havok's realistic physics capabilities.

  8. Sonic Forces - Wikipedia

    en.wikipedia.org/wiki/Sonic_Forces

    According to Nakamura, Sonic Team created Episode Shadow to appeal to fans of older games in the series, such as Sonic Adventure (1998). [18] It was the first time that Shadow was a playable character in a mainline Sonic game since Sonic the Hedgehog (2006), [ 18 ] [ 42 ] with some critics writing that it was much more difficult than the main game.

  9. Shadow the Hedgehog (video game) - Wikipedia

    en.wikipedia.org/wiki/Shadow_the_Hedgehog_(video...

    The game's development team wanted to make a game featuring Shadow to resolve plot mysteries that began with the character's introduction in Sonic Adventure 2. [13] The team felt that Shadow's design—inspired by films such as Underworld, Constantine, and the Terminator series—would make the story darker and allow for elements, such as ...

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