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  2. Web3 - Wikipedia

    en.wikipedia.org/wiki/Web3

    Web3 (also known as Web 3.0) [1] [2] [3] was an idea for a new iteration of the World Wide Web which incorporates concepts such as decentralization, blockchain technologies, and token-based economics. [4] This is distinct from Tim Berners-Lee's concept of the Semantic Web.

  3. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Self-assessment in education technology relies on students analyzing their strengths, weaknesses, and areas where improvement is possible to set realistic goals in learning, improve their educational performances and track their progress. [258] [259] One of the unique tools for self-assessment made possible by education technology is Analytics.

  4. Education 3.0 - Wikipedia

    en.wikipedia.org/wiki/Education_3.0

    Education 3.0 is an umbrella term used by educational theorists to describe a variety of ways to integrate technology into learning. According to Jeff Borden, Education 3.0 entails a confluence of neuroscience, cognitive psychology, and education technology, using web-based digital and mobile technology , including apps, hardware and software ...

  5. Cyberpsychology - Wikipedia

    en.wikipedia.org/wiki/Cyberpsychology

    Cyberpsychology (also known as Internet psychology, web psychology, or digital psychology) is a scientific inter-disciplinary domain that focuses on the psychological phenomena which emerge as a result of the human interaction with digital technology, particularly the Internet.

  6. Computing education - Wikipedia

    en.wikipedia.org/wiki/Computing_education

    In comparison to science education and mathematics education, computer science (CS) education is a much younger field. [13] In the history of computing , digital computers were only built from around the 1940s – although computation has been around for centuries since the invention of analog computers .

  7. Introducing Education Week: How to Learn About Web3

    www.aol.com/news/introducing-education-week...

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  8. Web3 Education Can Help Creators ‘Own a Piece of the ... - AOL

    www.aol.com/news/web3-education-help-creators...

    Alex Dwek, chief operating officer at Nas Company, joined CoinDesk TV’s “First Mover,” to discuss the education technology platform Nas Company and why an education in Web3 can help creators ...

  9. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

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