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  2. List of Space Invaders video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Space_Invaders...

    [4] [6] Space Invaders and several of its arcade sequels are often included in video game compilations released by Taito. It inspired numerous other games. [7] Many companies created clones that copied its gameplay, with more than a hundred Space Invaders clones released for various platforms by the early 1980s (such as Super Invader and TI ...

  3. Space Invaders - Wikipedia

    en.wikipedia.org/wiki/Space_Invaders

    [135] [136] [137] Similarly in the United States, in Westchester County, New York, there was a controversial political debate in 1981 over a resolution to place age restrictions on Space Invaders and other arcade games, following complaints that schoolchildren wasted time and lunch money, and went to school late; the resolution drew national ...

  4. Space Invaders (Atari 2600 video game) - Wikipedia

    en.wikipedia.org/wiki/Space_Invaders_(Atari_2600...

    Space Invaders is a 1980 video game based on Taito's arcade game Space Invaders (1978) for the Atari 2600. [a] It was developed and released by Atari, Inc. and designed and developed by Rick Maurer. The game is based on the arcade game in which a player operates a laser cannon to shoot at incoming enemies from outer space.

  5. List of Taito games - Wikipedia

    en.wikipedia.org/wiki/List_of_Taito_games

    Space Invaders Extreme 2: 2009: No: Nintendo DS, PSP: Space Invaders Get Even: 2009: No: WiiWare: Space Puzzle Bobble [a.k.a. Space Bust-a-Move; Puzzle Bobble Galaxy in EU] 2009: No: Nintendo DS: Takt of Magic: 2009: No: Nintendo Wii: Top Speed (トップスピード, Toppu Supīdo) 2009: Yes — Trouble Witches - Episode 1 (トラブル ...

  6. Golden age of arcade video games - Wikipedia

    en.wikipedia.org/wiki/Golden_age_of_arcade_video...

    The most successful arcade game companies of this era included Taito (which ushered in the golden age with the shooter game Space Invaders [4] and produced other successful arcade action games such as Gun Fight and Jungle King), Namco (the Japanese company that created Galaxian, Pac-Man, Pole Position and Dig Dug) and Atari (the company that ...

  7. 1980 in video games - Wikipedia

    en.wikipedia.org/wiki/1980_in_video_games

    Space Invaders < 12,000 [17] [18] 4 Moon Cresta: 3 24 15 72 — Un­known Missile Command: Un­known 5 Monaco GP: 11 4 11 52 — Un­known Rip Off: Un­known 6 Rally-X: 1 6 3 18 — Un­known Un­known Un­known 7 Heiankyo Alien (Digger) 1 4 4 15 8 Pitch In: 0 1 5 7 9 Super Speed Race: 0 2 2 6 10 Sasuke vs. Commander: 0 0 5 5 Space Invaders: 0 ...

  8. Space Invaders Part II - Wikipedia

    en.wikipedia.org/wiki/Space_Invaders_Part_II

    Space Invaders Part II was released in Japan by Taito in July 1979. [7] In North America, it was debuted by Midway Games in November 1979 [1] and then entered mass production in January 1980. [7] It was designed by Tomohiro Nishikado, the creator of the original Space Invaders, and was made to clear out inventory of excess Space Invaders arcade ...

  9. Timeline of arcade video game history - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_arcade_video...

    Karate Champ is released by Data East and is the first one-on-one arcade martial arts fighting game that helped defined the genre paving the way for games like Street Fighter and Mortal Kombat. [30] Kung-Fu Master is released by Irem and is the first beat' em up arcade game and was a success that defined the genre a few years before Double ...

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