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  2. Tree (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Tree_(abstract_data_type)

    In computer science, a tree is a widely used abstract data type that represents a hierarchical tree structure with a set of connected nodes. Each node in the tree can be connected to many children (depending on the type of tree), but must be connected to exactly one parent, [ 1 ] [ 2 ] except for the root node, which has no parent (i.e., the ...

  3. Tree (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Tree_(graph_theory)

    A rooted tree T that is a subgraph of some graph G is a normal tree if the ends of every T-path in G are comparable in this tree-order (Diestel 2005, p. 15). Rooted trees, often with an additional structure such as an ordering of the neighbors at each vertex, are a key data structure in computer science; see tree data structure.

  4. Shortest-path tree - Wikipedia

    en.wikipedia.org/wiki/Shortest-path_tree

    Construct the shortest-path tree using the edges between each node and its parent. The above algorithm guarantees the existence of shortest-path trees. Like minimum spanning trees, shortest-path trees in general are not unique. In graphs for which all edge weights are equal, shortest path trees coincide with breadth-first search trees.

  5. Level ancestor problem - Wikipedia

    en.wikipedia.org/wiki/Level_ancestor_problem

    The level ancestor query LA(v,d) requests the ancestor of node v at depth d, where the depth of a node v in a tree is the number of edges on the shortest path from the root of the tree to node v. It is possible to solve this problem in constant time per query, after a preprocessing algorithm that takes O(n) and that builds a data structure that ...

  6. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    A min-priority queue is an abstract data type that provides 3 basic operations: add_with_priority(), decrease_priority() and extract_min(). As mentioned earlier, using such a data structure can lead to faster computing times than using a basic queue. Notably, Fibonacci heap [19] or Brodal queue offer optimal implementations for those 3 ...

  7. Ternary tree - Wikipedia

    en.wikipedia.org/wiki/Ternary_tree

    A simple ternary tree of size 10 and height 2. In computer science, a ternary tree is a tree data structure in which each node has at most three child nodes, usually distinguished as "left", “mid” and "right". Nodes with children are parent nodes, and child nodes may contain references to their parents.

  8. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. Such traversals are classified by the order in which the nodes are visited.

  9. Widest path problem - Wikipedia

    en.wikipedia.org/wiki/Widest_path_problem

    The widest path problem is also known as the maximum capacity path problem. It is possible to ... A data structure ... every path in the tree is a minimax path ...