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Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human animals, and some machines; there is also evidence for some kind of learning in certain plants. [2]
A crucial issue is the extent to which the computer is perceived as taking over the teacher's role. Warschauer (1996: p. 6) perceived the computer as playing an "intelligent" role, and claimed that a computer program "should ideally be able to understand a user's spoken input and evaluate it not just for correctness but also for appropriateness.
Reading is the process of taking in the sense or meaning of symbols, often specifically those of a written language, by means of sight or touch. [1] [2] [3] [4]For educators and researchers, reading is a multifaceted process involving such areas as word recognition, orthography (spelling), alphabetics, phonics, phonemic awareness, vocabulary, comprehension, fluency, and motivation.
Bahasa Indonesia is sometimes improperly reduced to Bahasa, which refers to the Indonesian subject (Bahasa Indonesia) taught in schools, on the assumption that this is the name of the language. But the word bahasa (a loanword from Sanskrit Bhāṣā) only means "language."
The computer permits students to communicate easily with other students in different places. In recent years the increasing use of mobile technology, such as smartphones and tablet computers, has led to a growing usage application created to facilitate language learning, such as The Phrasal Verbs Machine from Cambridge.
A vocabulary (also known as a lexicon) is a set of words, typically the set in a language or the set known to an individual. The word vocabulary originated from the Latin vocabulum, meaning "a word, name".
Software consists of computer programs that instruct the execution of a computer. [1] Software also includes design documents and specifications. The history of software is closely tied to the development of digital computers in the mid-20th century. Early programs were written in the machine language specific to the hardware.
Windows is a product line of proprietary graphical operating systems developed and marketed by Microsoft.It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a server and Windows IoT for an embedded system.