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Nintendo released the Beam Gun in 1970 and the Laser Clay Shooting System in 1973, [7] followed in 1974 by the arcade game Wild Gunman, which uses film projection to display the target on the screen. [8] In 1975, Sega released the early co-operative light gun shooters Balloon Gun [9] and Bullet Mark. [10]
The Menacer is a light gun peripheral released by Sega in 1992 for its Sega Genesis and Sega CD video game consoles. It was created in response to Nintendo's Super Scope and as Sega's successor to the Master System Light Phaser.
Ports of light-gun games which do not support a light gun (e.g. the Sega Saturn version of Corpse Killer) are not included in this list. Arcade games are organized alphabetically, while home video games are organized alphabetically by the system's company and then subdivided by the respective company's systems in a chronological fashion.
Laser Ghost (レーザーゴースト) is a horror-themed light gun shooter arcade video game released by Sega in 1990. The game is patterned after the films Ghostbusters [3] and Poltergeist III, casting the player as a ghost hunter. [4] There are three mounted guns set up on the cabinet, representing
The Laser Clay Shooting System (レーザークレー射撃システム) is a light gun shooting simulation game created by Nintendo in 1973. The game consisted of an overhead projector which displayed moving targets behind a background; players would fire at the targets with a rifle, in which a mechanism of reflections would determine whether or not the "laser shot" from the rifle hit the target.
The Zapper is an electronic light gun accessory launched within the Nintendo Entertainment System (NES) in North America on October 18, 1985. It is a cosmetic redesign by Nintendo of America's head designer Lance Barr, based on Gunpei Yokoi's Video Shooting Series light gun (光線銃シリーズガン), which had been released in Japan for the Famicom on February 18, 1984.
The gauge slowly refills when the gun trigger is released. Health/weapon power-ups and ammunition supplies for the secondary weapon are available throughout the game. At the end of each stage except the sixth, the player scores bonus points for the number and type of destroyed enemies and the amount of damage inflicted, but loses points for ...
Wild Gunman [a] is a light gun shooter game developed and published by Nintendo. Originally created as an electro-mechanical arcade game in 1974 by Gunpei Yokoi, it was adapted to a video game format for the Famicom console in 1984. It was released in 1985 as a launch game for the Nintendo Entertainment System (NES) with the Zapper light gun.