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The Game Gear's version includes an additional flag register that designates which speaker(s) each audio channel are output (left, right, or both). The periodic noise is 16 stages long rather than 15; this makes a significant difference for music/programs which use periodic noise, as sounds will play at 6.25% lower pitch than on the TI-made chips.
The ID3v1 series, in particular, stores genre as an 8-bit number (therefore ranging from 0 to 255, with the latter having the meaning of "undefined" or "not set"), allowing each file to have at most one genre out of a fixed list. Genre definitions 0-79 follow the ID3 tag specification of 1999. [1]
The International Standard Recording Code (ISRC) is an international standard code for uniquely identifying sound recordings and music video recordings.The code was developed by the recording industry in conjunction with the ISO technical committee 46, subcommittee 9 (TC 46/SC 9), which codified the standard as ISO 3901 in 1986, and updated it in 2001.
List: Proprietary: FreeSpace 2 Source Code Project: C++: 2002 Yes 3D Windows, Mac OS X, Linux, FreeBSD: FreeSpace 2; several projects, including games based on the Babylon 5 and 2004 Battlestar Galactica universes. Freeware for non-commercial use Frostbite: C++: 2008 Yes 3D Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One: List ...
Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary.
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This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.
Musical outboard equipment or outboard gear is used to process or alter a sound signal separately from functionality provided within a mixing console or a digital audio workstation. Outboard effects units can be used either during a live performance or in the recording studio.