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The formula for the volume of a pyramidal square frustum was introduced by the ancient Egyptian mathematics in what is called the Moscow Mathematical Papyrus, written in the 13th dynasty (c. 1850 BC): = (+ +), where a and b are the base and top side lengths, and h is the height.
Area#Area formulas – Size of a two-dimensional surface; Perimeter#Formulas – Path that surrounds an area; List of second moments of area; List of surface-area-to-volume ratios – Surface area per unit volume; List of surface area formulas – Measure of a two-dimensional surface; List of trigonometric identities
The fourteenth problem of the Moscow Mathematical calculates the volume of a frustum. Problem 14 states that a pyramid has been truncated in such a way that the top area is a square of length 2 units, the bottom a square of length 4 units, and the height 6 units, as shown. The volume is found to be 56 cubic units, which is correct. [1]
A right prism is a prism in which the joining edges and faces are perpendicular to the base faces. [5] This applies if and only if all the joining faces are rectangular. The dual of a right n-prism is a right n-bipyramid. A right prism (with rectangular sides) with regular n-gon bases has Schläfli symbol { }×{n}.
Truncated cubic prism, Truncated octahedral prism, Cuboctahedral prism, Rhombicuboctahedral prism, Truncated cuboctahedral prism, Snub cubic prism; Truncated dodecahedral prism, Truncated icosahedral prism, Icosidodecahedral prism, Rhombicosidodecahedral prism, Truncated icosidodecahedral prism, Snub dodecahedral prism; Uniform antiprismatic prism
The volume is equal to the product of the height of the frustum and the Heronian mean of the areas of the opposing parallel faces. [2] A version of this formula, for square frusta, appears in the Moscow Mathematical Papyrus from Ancient Egyptian mathematics, whose content dates to roughly 1850 BC. [1] [3]
The formula for the volume of a frustum of a paraboloid [23] [24] is: V = (π h/2)(r 1 2 + r 2 2), where h = height of the frustum, r 1 is the radius of the base of the frustum, and r 2 is the radius of the top of the frustum. This allows us to use a paraboloid frustum where that form appears more appropriate than a cone.
A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.