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G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
The RTX 4070 was then released on April 13, 2023 at $599 US MSRP. The RTX 4060 Ti was released on May 24, 2023 at $399 US, and the RTX 4060 on June 29, 2023, at $299 US. An RTX 4060 Ti 16GB followed on July 18, 2023, at $499 US. On January 8, 2024, Nvidia released the RTX 4070 Super at $599, RTX 4070 Ti Super at $799 and RTX 4080 Super at $999.
This is an incomplete list of software that reads S.M.A.R.T. (Self-Monitoring, Analysis, and Reporting Technology) data from hard drives. Name Operating system
The lineup, designed to compete with AMD's Radeon RX 6000 series of cards, consists of the entry-level and previously laptop-exclusive RTX 3050 and laptop-exclusive RTX 3050 Ti, mid-range RTX 3060, upper-midrange RTX 3060 Ti, high-end RTX 3070, RTX 3070 Ti, RTX 3080 10 GB, RTX 3080 12 GB and enthusiast RTX 3080 Ti, RTX 3090, and RTX 3090 Ti ...
Inquisitor is a software suite used for hardware diagnostics, stress testing, certification and benchmarking platform. It is available in three formats: It is available in three formats: Standalone – As a package to be installed into existing Linux installation; such practice is somewhat limited in available tests.
In September 2018, Nvidia introduced their GeForce RTX and Quadro RTX GPUs, based on the Turing architecture, with hardware-accelerated ray tracing using a separate functional block, publicly called an "RT core". This unit is somewhat comparable to a texture unit in size, latency, and interface to the processor core.
Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [1] [2] [3] The primary function of game testing is the discovery and documentation of software defects.
The tester is focusing test suite generation on what is most important, testing the functionality of the system. When manually creating a test suite, the tester is more focused on how to test a function (i. e. the specific path through the GUI). By using a planning system, the path is taken care of and the tester can focus on what function to test.
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