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  2. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    Popular examples include VRChat, Horizon Worlds, Rec Room, and AltspaceVR, but also social virtual worlds that were originally developed without support for VR, for example Roblox. Minecraft, which is considered a virtual community by some, does not support VR but can be made to do so through modding. [citation needed]

  3. Meta Horizon OS - Wikipedia

    en.wikipedia.org/wiki/Meta_Horizon_OS

    Popular VR-capable social apps include Horizon Worlds, VRChat and Roblox. The Oculus Quest and subsequent devices support "Meta Quest Link" (formerly known as "Oculus Link"), an OpenVR and OpenXR runtime that allows for PC VR games to be displayed on supported headsets connected via USB.

  4. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is also playable without a virtual reality device in a "desktop" [3] mode designed for a mouse and keyboard, gamepad, or mobile app for touchscreen devices. VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017.

  5. Horizon Worlds - Wikipedia

    en.wikipedia.org/wiki/Horizon_Worlds

    The app offers virtual meeting rooms, whiteboards and video call integration for up to 50 people. [22] [23] On 7 October 2021 Facebook changed the name Facebook Horizon to Horizon Worlds. [24] After an invite-only beta phase, the game was released in the U.S. and Canada to people 18 years or older on December 9, 2021.

  6. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox is an online game platform and game creation system built around user-generated content and games, [8] [9] officially referred to as "experiences". [10] Games can be created by any user through the platforms game engine, Roblox Studio, [11] and then shared to and played by other players. [8]

  7. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  8. Rec Room (video game) - Wikipedia

    en.wikipedia.org/wiki/Rec_Room_(video_game)

    Rec Room's in-game currency, Tokens, can be earned throughout gameplay, purchased using real money, or earned by subscribing to Rec Room Plus (stylized as Rec Room+), which grants several benefits, including the ability to make custom shirts, sell user-generated content (also known as inventions) for tokens. Tokens that are earned in this way ...

  9. Shadertoy - Wikipedia

    en.wikipedia.org/wiki/Shadertoy

    Shadertoy is an online community and platform for computer graphics professionals, academics [1] and enthusiasts who share, learn and experiment with rendering techniques and procedural art through GLSL code. There are more than 52 thousand public contributions as of mid-2021 coming from thousands of users.