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Like the previous WrestleMania events, WrestleMania III was promoted for several months in advance. The main feud stemmed from André the Giant's heel turn and betrayal of his friend, the WWF World Heavyweight Champion Hulk Hogan, [9] which began on an episode of Piper's Pit when WWF President Jack Tunney presented Hogan with a trophy for being the WWF World Heavyweight Champion for three ...
The concept of the pay-per-view was based around the backlash from WWE's flagship event, WrestleMania. [3] The 2007 event was the ninth Backlash and featured the backlash from WrestleMania 23 . It was scheduled to take place on April 29, 2007, at the Philips Arena in Atlanta, Georgia . [ 4 ]
A screenshot from a Tagged Classics release showing the WWF scratch logo that was censored mostly from 2002 to 2012.. The tagged classics dvds released prior to 2012 were unique as they were, for the most part, free from the former well-documented legal restraints imposed by the federal lawsuits initiated by the World Wildlife Fund in 2002 that prohibited the referencing and use of the scratch ...
The concept of the pay-per-view was based around the backlash from WWE's flagship event, WrestleMania. [3] The 2009 event was the 11th Backlash and featured the backlash from WrestleMania 25. It took place on April 26, 2009, at the Dunkin' Donuts Center in Providence, Rhode Island and featured wrestlers from the Raw, SmackDown, and ECW brands ...
[12] [13] The feud between Mr. T and Piper remained unresolved, and they faced each other the following year at WrestleMania 2 in a boxing match, which Mr. T won by disqualification. [14] Richter and Kai also faced each other at the first WrestleMania. Richter defeated Kai to regain the WWF Women's Championship. [15]
CNET Video is a San Francisco and New York based network showing original programming catering to the niche market of technology enthusiasts, operated by Red Ventures through their CNET brand. CNET Video originated as the television program production arm of CNET Networks in the United States, producing programs starting in the mid-to-late 1990s.
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WrestleMania X8 was Yuke's first WWE game on a Nintendo platform, replacing AKI Corporation as the developer for these systems; some former AKI developers were hired by Yuke's to develop a game with gameplay style closer to their titles rather than Yuke's own SmackDown series on PlayStation, while taking advantage of GameCube's graphical capabilities compared to Nintendo 64.