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The performers are worried, however, that unchecked use of AI could provide game makers with a means to displace them — by training an AI to replicate an actor’s voice, or to create a digital ...
If you are battling a video game goblin who speaks with a Cockney accent, or asking a gruff Scottish blacksmith to forge a virtual sword, you might be hearing the voice of actor Andy Magee.
According to sources, motion capture studios may charge $500-$2000 per hour, [8] and a unionized voice actor may make $450-$2000 per hour. [9] While AI could potentially reduce or even eliminate these costs, this has also led to significant concerns from video game actors of all sectors, including unwanted replication of voice and likeness, job ...
Replica, which says it aims to build “the world’s greatest library of AI-powered voice actors,” would be able to license AI voices for video game development and other media projects.
That type of ethical dilemma has recently surfaced with game “mods,” in which fans alter and create new game content. Last year, voice actors spoke out against such mods in the role-playing game “Skyrim,” which used AI to generate actors' performances and cloned their voices for pornographic content.
A new deal between the actors' union and an AI startup opens the door for performers to make and license "clones" of their voices for video games and other digital projects.
Voice actor Brock Powell said that the ability to use an actor like Jones' voice in perpetuity could eliminate the need for actors who specialize in matching voices. That type of work provides steady jobs for many performers, they said, who can recreate a famous voice for video games, animated series and other types of media.
Striking video game voice actors and motion-capture performers held their first picket on Thursday in front of Warner Bros. Games and said artificial intelligence was a threat to their professions.